Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

You Have to Shift the Shapes

by ElliotFiske - Jam Entry

Shift shapes around to get 3 in a row, and buy upgrades in the store!

It's sort of like Bejeweled and Cookie Clicker smashed together.

Probably not Frog Fractions 2. But how can you be sure??

HTML5 works great! So does MAC OSX and Windows. Maybe a Linux build coming if people want it.

Downloads and Links


Ratings

#32Fun(Jam)4.00
#83Humor(Jam)3.69
#137Mood(Jam)3.73
#139Overall(Jam)3.74
#144Audio(Jam)3.69
#315Graphics(Jam)3.74
#600Theme(Jam)3.28
#642Innovation(Jam)2.94
#1979Coolness24%

Comments

methylenblub says ...
Apr 19, 2016 @ 2:00am

simple and funny, i love it! :)

dylanwolf says ...
Apr 19, 2016 @ 4:26am

Bejeweled + Cookie Clicker is a good description. It's an interesting concept, although I felt like the once I started making purchases I didn't have to watch the board as closely to make a ton of money.

Munchy2007 says ...
Apr 19, 2016 @ 10:44am

nice, straightforward simple game, easy to play.Cute graphics, fun music.Well done!

schizoid2k says ...
Apr 22, 2016 @ 12:36am

Nice game. Seems like a nice candidate for a mobile version.

FloatingGhost says ...
Apr 22, 2016 @ 12:43am

Yeah that's right boys I got "Wild Queen Angel" on you have to shift the shapes.

Really nice little game, I played for a while :D

celia14 says ...
Apr 22, 2016 @ 12:46am

This is super cute and really great idea! I like both Bejeweled and Cookie Clicker so stands to reason I like this. :) After a certain point, the element of making decisions between upgrades went away, because I could just buy whatever - but I could definitely see this being a full game, maybe on mobile, that would be a ton of fun.

snowyowl says ...
Apr 22, 2016 @ 12:54am

I'm sorry, but unless this has a crafting mechanic and physics puzzles it just doesn't compare at all to Frog Fractions 2. On a scale from Seal Sorceror to Skilled Francis, I give it a pentagon.

terryg says ...
Apr 22, 2016 @ 1:42am

it was cute ^^

lightsoda says ...
Apr 22, 2016 @ 10:44am

Love the feel, the pieces moving around, the wave, everything feels very smooth.

Some more varied visual feedback based on combos and stuff would be nice.

Moving stuff without making a match should perhaps have consequences.

hadesfury says ...
Apr 23, 2016 @ 7:30am

Your Data file in the windows build is not correctly named

but you had a great idea .. your game is kind of fun

Well done

Xanjos says ...
Apr 23, 2016 @ 2:46pm

I like how you've combined elements of idle clicker games into the Match3 concept and the art itself was very nice and clean.

gnerkus says ...
Apr 25, 2016 @ 9:12pm

I'm rich!

I second @dylanwolf's comment about the purchases.

LeReveur says ...
Apr 27, 2016 @ 10:03pm

OK, you got me. I spent half an hour on this game without even noticed it, I guess it's a proof of concept. :D

Rock Eaters says ...
Apr 28, 2016 @ 11:08pm

yeah very cool, should be real dope on phone

howardcs says ...
Apr 29, 2016 @ 12:11pm

Fun and the basic mechanics feel solid. Love the little particle effects.

May 8, 2016 @ 3:29pm

Love the derpy shapes! I included it in my video compilation series of Ludum Dare games, if you’d like to check them out :) https://youtu.be/IgqbHpL7wxo

wg_phancock says ...
May 9, 2016 @ 9:26am

Very clever combination of two casual themes! It needs some sort of "goal" or end game to reach, and probably some more strategy to the upgrades, but it's a pretty fun start even without.

Omiya Games says ...
May 10, 2016 @ 12:04am

...you knew how easy it was to combo your own game. You just knew...

I thought those purchasing upgrades had very funny descriptions, so congrats!

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]