Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries


by stoo - Compo Entry

Mixle is a game of merging different coloured blocks together to create new blocks with new shapes and new colours. There are twenty levels in total and some of them are quite tricky. Enjoy!

Downloads and Links




HunGARE says ...
Apr 18, 2016 @ 2:30pm

I really like the puzzles. It seems like this would be a great mobile game. The sounds were good too. The only thing that bothered me was that the moves counted on clicks I think so a misclick would result in more moves. Great job!

grayhaze says ...
Apr 18, 2016 @ 5:05pm

Really relaxing, but also really difficult. I got stuck on level four! >_<

The background music is awesome and I could see this working well as a mobile game. Good job! :)

ConorOD says ...
Apr 18, 2016 @ 5:08pm

Nice, clever puzzle game. Liked the sound design too.

Apr 18, 2016 @ 5:10pm

That was very addictive! Would work great on a mobile.

Kifuga says ...
Apr 18, 2016 @ 5:17pm

Nice one! The puzzles are quite easy, but I had a very pleasant and relaxing playing experience. The nice relaxing music added a lot to that feeling. Well done!

Cowa says ...
Apr 18, 2016 @ 5:21pm

I'm not a huge fan of the game... but I really love the music and the sounds!

laFunk says ...
Apr 18, 2016 @ 5:27pm

Nice idea. It's hard to grasp the concept at first until it clicks on your head. The "aaaaaah" after completing the level is really fun!

Batzorig says ...
Apr 18, 2016 @ 5:54pm

Once I understood the order the colors cycled through, it was off to the races! Fun puzzle game.

Jin47 says ...
Apr 19, 2016 @ 9:46am

Really great game. I love the concept and the sound design is awesome (Waw!). The music is great too and the overall feeling is peaceful and calming. GG

Munchy2007 says ...
Apr 19, 2016 @ 9:49am

I love puzzles so really enjoyed this game, nice simple design with unobtrusive background music and sound effects.Good fun!

qu2 says ...
Apr 19, 2016 @ 9:50am

This game is lovely, I really like it. Though I don't think that your mis-clicks should count as turns, you should be able to cancel out a turn without penalty.

Also, the audio reminds me of Kerbal Space Program.

JOK says ...
Apr 19, 2016 @ 10:41am

Well executed puzzle game! Smart idea and highly addictive.

lonewookie says ...
Apr 19, 2016 @ 10:46am

I think the mechanics are perfect for a puzzle game, but I got stumped on one of the early levels.

crucknuk says ...
Apr 19, 2016 @ 10:49am

Nice entry! It was quite addictive. It might lack of challenge with only 3 colors, but it becames more interesting onece a fourth color appeared. This kind of game would be great on mobile. Good job ;)

Apr 19, 2016 @ 10:59am

good puzzle game. Nice work !! :)

Apr 19, 2016 @ 11:27am

I could have play it for hours. I finished it ^^

TaVaK says ...
Apr 19, 2016 @ 11:41am

Great game !! Craving for more levels ! Really intuitive and relaxing !

GoudaGames says ...
Apr 20, 2016 @ 11:34am

Good puzzles, really relaxing! Also quite addictive.

RealityCheck says ...
Apr 20, 2016 @ 11:35am

Interesting game, especially as the puzzles got a little harder.

fatsopanda says ...
Apr 20, 2016 @ 11:47am

Nice mood in the game and difficult puzzles. I really liked it!

Chaserbrown says ...
Apr 20, 2016 @ 3:24pm

Good job! It was simple and clever, but it probably would have been better to increase the size of the board earlier in the game...

Big Cow says ...
Apr 20, 2016 @ 3:28pm

Nice simple design, innovative gameplay, loved the audio.

mooncalf says ...
Apr 21, 2016 @ 5:21pm

Very solid entry. A few things kept me from being able to zone out puzzle style on it.

I would have liked an updating indicator of what color shifts are upcoming. I know the key on the side is meant to indicate that but it took me a second to figure out. During gameplay, I felt I was trying too hard to remember where I was rather than planning ahead which I think is what makes this fun.

mountainstorm says ...
Apr 21, 2016 @ 5:35pm

reminds me of simon says

mahalis says ...
Apr 24, 2016 @ 7:51pm

This is really cool - for such a simple-seeming concept it gets tricky incredibly fast. Enjoyed the music, too: sort of meditative. Nice job!

stoo says ...
Apr 27, 2016 @ 9:36am

Thanks everyone for the feedback. It's all been taken on board and I had a lot of fun building this!

marod says ...
Apr 28, 2016 @ 10:34am

Nice game!

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]