Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

Cyber Wolf Shaman

by juaxix - Jam Entry

Objective: Kill cyber enemies in the right shape

Description: You are a techno-shaman with the ability of shape-shift, you can turn into a super-high-tech soldier (not done yet), a wolf or your natural shape (shaman). It's spring a it's the worst time to receive these exo-skeletons from other tribes to get your cave wonders!. Protect it.
Use the cave to recover your health, achieve the better score you can :)

Engine: Unreal 4.
Made by juaxix (assets by arteria3d, Luos, freesound)

Downloads and Links




sndr says ...
Apr 18, 2016 @ 11:38pm

Nice entry :)
It's kinda hard to aim when using the shaman. I have found myself facing the skeletons (which come at me real fast) and shooting but failing. The only way to hit them properly is by using the keyboard. Maybe you could use the mouse position not only for rotating the camera, but for aiming purposes as well?

chaosBrick says ...
Apr 22, 2016 @ 1:27pm

This is a really nice one. The graphics are damn good for 72 hours. sndr is right, its hard to aim, but the game itself is awesome. great work

Atridas says ...
Apr 22, 2016 @ 3:01pm

I liked both audio and spetially the graphics. Animations were great too, and particles had been well chosen.

It's a bit hard to aim/control, and there's not much to do after a while (or so it seems).

Ironhead says ...
Apr 22, 2016 @ 3:22pm

Fun entry! Well done!

siryakko says ...
Apr 22, 2016 @ 3:37pm

I'm not going to repeat what the other players said about the aim, the rest of the game is really interesting. Did you made the texture?

Dreschler says ...
Apr 22, 2016 @ 4:50pm

Did you make all this in a game jam? Impressive.

Ken Ichi says ...
Apr 23, 2016 @ 1:06pm

It's nice to see some entries done in UE4 :)

MintArcade says ...
Apr 25, 2016 @ 9:06am

Cave is really nice - good, relaxing place for adventure. Nice entry.

MayankUnreal says ...
Apr 30, 2016 @ 11:24am

I like the assets used the characters terrain and caves. Little hard to target and shoot.But its really fun playing it

Rock Eaters says ...
May 8, 2016 @ 2:36pm

Nice game and nice grahics ! great work !

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]