Shape Struggleby csanyk - Compo Entry
***As always, if you leave a comment I'll play and rate your game.***
Play video: https://youtu.be/67X-RhnLJaY
Post-mortem blog: http://ludumdare.com/compo/2016/04/18/shape-struggle-postmortem/
Shape Struggle is a twin-stick arena shooter that you are *probably* already familiar with...
XBOX 360 Gamepad is supported, other gamepads maybe also.
Left Stick moves, Right Stick aims and fires.
If you don't have a gamepad, WASD or Arrows + Z or Space Bar to shoot
But it's a lot harder if you can't aim and move independently.
Don't say I didn't warn you...
The more sides a shape has, the more power it has. When you shoot a shape, it loses a side and shifts into the next shape, and so on, until it's nothing but a line.
LINE: 10 POINTS
TRIGON: 30 POINTS
SQUARE: 120 POINTS
PENTAGON: 600 POINTS
HEXAGON: 3600 POINTS
STAR: Increase rate of fire
Built in GameMaker: Studio. Sound effects: bfxr. Graphics: Paint.NET, GM:S sprite editor.
Runs on Windows, HTML5 (no gamepad support in IE11; works in current Chrome/Firefox/???).
220.127.116.11: initial release.
18.104.22.168: fixed gamepad check logic to restore inaccessible keyboard controls during play.
22.214.171.124: fixed score not resetting at game start.
126.96.36.199: fixed spawn location bug that put entire swarm on one coordinate.
188.8.131.52: changed keyboard controls to keyboard + mouse aim; tuned spawn timing/location for enemies, power-ups
184.108.40.206: performance optimizations
220.127.116.11: more performance optimizations
18.104.22.168: further tuning, camera movement
22.214.171.124: smoother gamepad aiming
Downloads and Links
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