Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

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by h.attila - Compo Entry

Grow to infinity and beyond! But watch out, there are all kinds of hazards along the way.

Collect splitters to split your branches. Avoid obstacles.

Controls: Use the [left] and [right] arrows to control your growth.

Unfortunately I didn't have enough time for the game this time as I had to go to work on Saturday. I'm still happy I could make something playable at least, combining both themes.

- Fedora Workstation OS
- Atom editor
- Gimp, Inkscape
- LMMS, Audacity
- Gulp, Babel, Browserify to transpile the code and make it runnable in a browser

UPDATE 12/15: I changed the hosting provider. The old one had some problems, hopefully this will work better.

Downloads and Links




blohod says ...
Dec 14, 2015 @ 4:15am

I got 1688, nice music

cynicalmonkey says ...
Dec 15, 2015 @ 7:19pm

i love it! you should play my game as i took the same idea and went down a different path.

the splitting thing is really good,i might steal that :)

davesoft says ...
Dec 15, 2015 @ 7:19pm

I wasn't too interested until I finally hit a splitter, awesome feature! Very unique :D

adsilcott says ...
Dec 15, 2015 @ 7:21pm

Wow, really fun, really clever! The splitting mechanic is just great. Great job!

Ampera says ...
Dec 15, 2015 @ 7:21pm

I like it. The music is a bit blergh but it's like curve fever.

Phil Strahl says ...
Dec 15, 2015 @ 7:21pm

Ha, that was one of my ideas! Great to see it realized! Had lots of fun with it, was curious if I would end up in space with high enough points ( Only thing that was bugging me was that your reaction really had to be spot on from the start since you always stay in the middle of the screen. Maybe start the game with the player being on the bottom and slowly increase their position towards the screen center?

Dec 15, 2015 @ 7:22pm

Fun game! I'd suggest making the collisions on the obstacles more accurate though. In a game like this, player frustration tends to build over little things like that. It was fun though! And a great interpretation of the theme!

Flip120 says ...
Dec 15, 2015 @ 8:31pm

Nice game, very funny

Drury says ...
Dec 15, 2015 @ 8:32pm

The interesting thing about this game and my rig is that the further you go, the easier it gets, because no garbage collection = slowdown. Also hilariously enough you still turn sideways just as fast making dodging things a joke at that point.

20000 points ezpz

sathorn says ...
Dec 15, 2015 @ 9:58pm

Nice game, but sometimes you just don't have time to react to an obstacle. It would be better if the camera would be further up and you could see them earlier.

tyr_arcana says ...
Dec 15, 2015 @ 11:59pm

Splitters spawn too close to a lot of the obstacles, so it's hard to get a lot of them, but when you do it's really satisfying. Quite a fun game. The only thing I would suggest to add is a message telling you when you beat your high score and then there would very much be that "one-more-play" factor. Well done.

Dec 16, 2015 @ 12:28am

really cool concept. music scared the shit out of me at the beginning (had volume all the way up)

fxtagn says ...
Dec 16, 2015 @ 12:47am

Great fit into the theme and nice gameplay overall!

sleepYxy says ...
Dec 16, 2015 @ 7:33am

2804 points! It's a bit fast at first and tricky that you are clamped to a specific angle, so I crashed into a balloon the first time I wanted to pick up a splitter :D

The splitters are a nice way to manage your hit points, though they sometimes spawn too close to the original branch and negate the effect. Fun game though :)

Remicy says ...
Dec 16, 2015 @ 4:10pm

I got 3105! Very fun game!! I love it!

Evannex says ...
Dec 17, 2015 @ 10:26pm

Woo 3836! Man that's a challenge! Nice game, I enjoyed it.

MoreRPG Team says ...
Dec 19, 2015 @ 1:09pm

Good game, but randomness is a bit too much for me =) 1050 btw

euske says ...
Dec 20, 2015 @ 1:54am

Fun and addictive. But it felt a bit luck-based, as there's little response time given. I wished I had a "slow down" seed!

EstrelSteel says ...
Dec 22, 2015 @ 10:40pm

Splitters were the best part

laaph says ...
Dec 23, 2015 @ 1:16am

This is very nice!

laaph says ...
Dec 23, 2015 @ 4:17am

I'm sure you've seen the bug but in case you haven't, it seemed that there was some lagginess that could cause the tree to be disconnected from itself. I caught an image of it here

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