Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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UnBalanced Karma

by janainalazevedo - Jam Entry

UNBALANCED KARMA is a Interactive Storytelling Game which has as a main character a Young Gipsy Woman that was born and raised in Brazil, under the Colonial ruling of Portugal, in the 19th century, a little bit before the country becomes independent. She is strong, independent, a fortune teller and part of the romani traditions and culture. Many historical arquetypes are present in the game (the tax collector, the merchant, the wealthy noble man, the black man and woman) and it has a deep relation to the African-american religions, specially the Candomble, which is a brazilian interpretation of the Yoruba beliefs in the Orishas.

The game relates to the theme of Growing - as the character takes actions and uses her skills to foretell the future, so she makes choices that make her Karma grow, and has to deal with the consequences of it.

It has a profund meaning related to inner growing and self-awareness. Also, it presents many aspects and assets of the brazilian culture, history, society and manners. This is due the fact that the team intended to put elements of edutainment in its conception and development.

Along with the Game, we have produced also a Transmedia Project, called UnBalanced Project - which also has (and shall be developed soon) a Board Game, a Card Game, an Infographic and an E-Book with the continuation of the Game's Narrative.

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The Game has been developed by two Studios and an Study Group from Bauru.

TEAM

Caio Ribeiro Chagas - Game Designer, Producer & Concept Artist
Gabriel Barbosa - Programmer
Janaina L. Azevedo - Screenwriter, Translator & Transmedia Developer
Pedro S. Zambon - Writer & Producer
Ana Heloisa Pessotto - Assistant Writer

TECH SUPPORT

PET-RTV - Tutorial Education Program in Television & Radio Development Lab
UNESP Bauru - Paulista University "Julio de Mesquita Filho" Campus Bauru

LUDARIA Studio - www.ludaria.com.br
TLON Studios - www.tlonstudios.com.br

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An special thanks, FROM ALL OUR TEAM, to our Professor, Antonio Francisco "Dino" Magnoni, PhD at UNESP Bauru, who helped us, let us use the PET-RTV lab for the development and has given us an incredible support. THANK YOU!!!

Downloads and Links


Ratings

#2482Coolness0%

Comments

Xgor says ...
Dec 16, 2015 @ 1:43pm

Couldn't play. Got the error message "There should be 'UnBalance_Data'
folder next to the executable"

AM_Games says ...
Dec 16, 2015 @ 1:56pm

Can't rate this entry. You need to upload both the Data folder and the .exe file together for the Unity program to work.

Dec 16, 2015 @ 3:25pm

Like others have said, the game doesn't work as it is now. Also, that's not a Web link, its a Windows download.

Dec 20, 2015 @ 12:48am

For others playing, it seems like when you hit Esc it will reset the game. One letter each will appear on the left and right thrusters of your ship. Hold down BOTH letters on your keyboard to go straight up off the top of the screen, then the actual game will begin. The letters on your thrusters will randomly change periodically. Hold down the left letter to fire the left thruster, the right letter to fire the right thruster, and both letters to fire both thrusters. As you go up, dodge asteroids (I found it fairly easy to stick on them) and try to run through presents to increase your score. It seems eventually you run out of fuel and fall back down. And if you don't keep going up eventually a giant sheep on a red square overtakes you. Not sure what that's about. Anyway, switching controls randomly is an interesting bit of game play challenge. Liked the look of the ship although the other elements seemed a bit incongruous due to the style differences.

Dec 20, 2015 @ 12:54am

Oh, whoops. Had two game pages open and my previous comment was for the other one. Don't know if doing a new comment will get rid of the old one. Sorry about the confusion. For this, I also didn't have the data folder so couldn't play.

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