Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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2108 M81 part II

by benjaml - Jam Entry

2108 M81 part II is a balade game where you ​explore a planet procedurally generated in real time.​
WASD/ZQSD : move

mouse : look right/left


Team :

Game Design :

- Tom KURCZ @Kazura32

Game Art :


- Valentin BESSON @Valpatine


Game programmer :

- Benjamin LEFEVRE @LefevreBenjaml

Sound :

- Glocker

Downloads and Links




sugarbyte says ...
Dec 15, 2015 @ 12:08am

I'm sorry, I can't play this on my computer (Linux).

Drunkain says ...
Dec 15, 2015 @ 12:22am

C'est pas mal, cordialement bisoux.

bearcabin says ...
Dec 15, 2015 @ 12:23am

This is cool, it was fun to explore the different things that grew on the planet. Cool music too. Game ran fine on my macbook bootcamping windows.

benjaml says ...
Dec 15, 2015 @ 12:31am

@bearcabin Cool I had a really powerfull pc to make it I was afraid of optimization issues :3

matthewd673 says ...
Dec 15, 2015 @ 12:37am

The atmosphere was AMAZING!!! I really enjoyed looking around the world.

Dec 15, 2015 @ 1:47am

Not much in terms of actual gameplay, but it does fit the theme pretty well. The environments end up looking really nice. Great work!

TheBreakfast says ...
Dec 15, 2015 @ 2:38am

Definitely a really neat concept. I love the music and the graphics. When you're walking, even in a straight line, it's easy to become disoriented and get lost (in a good, scary kind of way). It also felt kind of trippy, which really works well with the music. When the buildings started to appear, I started to feel like I really wanted to explore this weird world! And when the world started shrinking again, it definitely felt scary and strangling.

However, I think it needs some kind of warning or indication that the world is going to begin shrinking. I saw things start floating into the sky, and I thought it looked neat - like the world was being torn apart. But I wasn't sure what else to make of it. The shrinking happened so fast that I barely had time to notice it. In fact, it wasn't until maybe a minute in before I noticed the growing happening around me. If I had stood still I would have noticed it right away though I think.

Overall, very interesting! One of the more unique entries I've played.

Dec 15, 2015 @ 3:01am

Hello, This is GameGrape Gaming! Here at GameGrape Gaming we review games, more! We will do a run through of your game making sure you can see someone playing and enjoying your game but also letting you know what could be changed or whats awesome about your game.

Feel free to send as many as you want since we review all the games that are sent! All games will be video reviewed and the reviews will be available on the GameGrape Gaming YouTube channel and GameGrape Gaming website. We will even Tweet and share the games we like the most on Twitter!

So what are you waiting for? Do you want people to see your game(s)? Do you want to watch people play your game? The time has come! What are you waiting for!

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This game looks great and we can't wait to play! Good luck in the competition! :)

Rofeulus says ...
Dec 15, 2015 @ 3:20am

The atmosphere of the game is really great! Good Experience and beautiful art. I just missed some clear and straight objective, but understand what you guys wanted.
Gratz, if you can, check my game too i would appreciate =D
Hero's War is the name

sP0CkEr2 says ...
Dec 15, 2015 @ 5:30am

very interesting - nice concept work - but not much of a game -- yet :)

RougeRogue says ...
Dec 15, 2015 @ 7:37am

It's pretty cool but it would be a lot better if there was anything to do other than move around like plant trees or create animals to eat the plant-life.

Pietdagamer says ...
Dec 15, 2015 @ 7:43am

You don't really seem to do much in this game, but I quite like the effort you put into the procedural planet generation.

It works pretty much completely fine for me on Linux with WINE.

benjaml says ...
Dec 15, 2015 @ 7:53am

@Pietdagamer In fact the procedural planet generation took me a lot of time, i've done a lot of optimisation to have a decent frame rate :3 Thanks for trying it ^^

RhysD says ...
Dec 15, 2015 @ 8:18am

Didn't really know what I was doing. The atmosphere was cool and the music was amazing (did you guys compose it?)

However, I started feeling a bit sick after playing for awhile (not your fault!) so I had to stop :(

juaxix says ...
Dec 15, 2015 @ 1:58pm

That ship should have a beacon or something like that :D
I like the idea and the implementation could be better but it works for this jam

adsilcott says ...
Dec 15, 2015 @ 2:11pm

Too much pop up-- just kidding! This was mesmerizing and really cool!

Scandark says ...
Dec 15, 2015 @ 3:02pm

Great graphics and good mechanics ! Smooth game :)

Simplest says ...
Dec 15, 2015 @ 5:58pm

Nice music, and the simple desing is pretty good :)

liquidmedia says ...
Dec 15, 2015 @ 6:11pm

Concept is good, I liked exploring and had fun.

Optimus6128 says ...
Dec 15, 2015 @ 7:24pm

I am not sure what I am supposed to do in this game (maybe it's supposed to be a walking simulator?), but I like the whole minimalistic abstract style, the growing procedural stuff, the atmosphere and general feel of this.

Christian S. says ...
Dec 15, 2015 @ 9:22pm

I like this kind of things :)

teeth says ...
Dec 16, 2015 @ 6:55am

I couldn't download the PC version, it said the file had been moved or deleted D:

Windywyll says ...
Dec 16, 2015 @ 8:31am

I was attacked by a mountain. 11/10 would play again.

TeamCalin says ...
Dec 17, 2015 @ 12:25am

Fun game, exploring was nice and I really liked the music!

ezolotko says ...
Dec 20, 2015 @ 7:46am


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