Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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The Melody of The Soul

by themelodyofthesoul - Jam Entry

Young and peaceful Kurono has been blind all his life. Nevertheless thanks to his sister he has learn to guide using his hearing. However, their father, a general from the army has being laying waste to neighboring countries. Through the war, Kurono and his sister are separated but suddenly, after days he can hear her again...

How to play

The Ghost will show you the way, she will go through the level making certain sounds. When the turn for the samurai comes, you must perform the action depending on the sound at the very same place the ghost did before. Try to follow the rythm of the song.

Level 1: Ti Sound -- Jump, Right Arrow
Level 2: To Sound -- Dodge, Left Arrow
Level 3: Tum Sound -- Attack, Both arrows.

For best results select 1600x900 resolution in window mode.

Thank you for playing.

Downloads and Links




MercuryXGames says ...
Dec 15, 2015 @ 11:46am

this was a fun little thing xD
good job, man

Dec 15, 2015 @ 3:19pm

Nice game, well done on the graphics!

timeshapers says ...
Dec 16, 2015 @ 8:01am

I can't figure this out. No matter what I click when I start I die, then I have to watch the ghost move for 20 seconds. Very frustrating.

David Cookie says ...
Dec 16, 2015 @ 11:26am

The webplayer doesn't seem to work properly :/ The mood, graphics and audio are pretty good though!

calmwind says ...
Dec 23, 2015 @ 3:04am

The mood is good but the game isn't very good. There is simply no margin for error. The collisions are bad and the game feels extremely slow. The ghost is supposed to help but is a pain in the behind.

kabel says ...
Dec 23, 2015 @ 4:02pm

The collisions are bad, the jumping is bad, the tutorial makes no sense, following the ghost wasn't a good game design choice. The level design doesn't seem to make sense either. The animation looks nice, but the gameplay is just not optimized. This needs a lot of polish and playtesting.

Tselmek says ...
Dec 31, 2015 @ 4:20pm

Nice graphics. The music loop gets too repetitive very fast. The actions sometimes failed for no apparent reason. Nice game.

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