Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

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Venus and the Flies

by fractalbear - Jam Entry

Venus is hungry, very hungry!

Feed her flies, but don't be too greedy now...

Left and right arrow keys to control.

(download recommended)

Downloads and Links




NidzaKornjaca says ...
Dec 15, 2015 @ 1:33pm

I love the venus model and animations!
The stem and leaves generation looks pretty cool too.
Wish it had some audio though, would add a ton moodwise.

Leaghorn says ...
Dec 15, 2015 @ 2:00pm

Very cool idea. Lacks the motivation though. There should be some goal or some life bar or something. But great execution.

cynicalmonkey says ...
Dec 15, 2015 @ 2:09pm

graphically its great, the controls could feel a little faster and i think that would make it more fun. the lack of sound really took away from the overall through, i liked the growing mechanic but felt as a game it really only kept my attention for a minute.

maybe some kind of goals could appear, instead of dying you could shrink when you don't have enough flies, and you have gaps you have to be small enough to fit through sporadically or creatures you have to be big enough to scare away,

SkullPixel says ...
Dec 15, 2015 @ 2:34pm

Wow. I have no clue how that procedural generation stuff works, but well done!

Didi says ...
Dec 15, 2015 @ 3:26pm

While I was thinking about the jam theme I remebered about this film, 'Little Shop of Horrors'. Cool

fractalbear says ...
Dec 15, 2015 @ 6:50pm

Thanks so much for playing guys! Yeah totally agree I need to add more gameplay and music/sound would be awesome. Hope you enjoyed the visuals though :)

Blake_Lead says ...
Dec 15, 2015 @ 7:31pm

Great feeling with this game. Well done !

uncade says ...
Dec 15, 2015 @ 7:41pm

I enjoyed this, it kinda feels like a small interactive art piece.

the-arrival says ...
Dec 15, 2015 @ 8:03pm

it definatly would need some progress/life/foodbar. right now i have no idea what i´m.... wait, a fly *nomnomnom*

DrFallos says ...
Dec 15, 2015 @ 10:01pm

Well this is experience! Alright, yes, no audio and score or something, but damn, look at this epic ending and monster-plant growing animation. You did a really nice job, I mean it.

fractalbear says ...
Dec 15, 2015 @ 10:17pm

That you so much for the kind words guys, massively appreciated :D

fractalbear says ...
Dec 15, 2015 @ 10:24pm

That you = Thank you! Editing comments would definitely be a good feature...

Anachron says ...
Dec 16, 2015 @ 12:08am

Nom nom nom!

metalchouchen says ...
Dec 16, 2015 @ 12:49pm

Really nice rendering of the plant! Congrats!

TRAB says ...
Dec 17, 2015 @ 4:32am

I enjoyed this game a lot! It felt very satisfying to chomp my way through clouds of flies with my ever-growing jaws. I got HUGE, and could really feel the weight dragging down on me. Wish there was some indicator, though, how close I was to death at any given moment. Maybe a gauge or something at the bottom. Anyway, loved the low-poly style! Nice work incorporating both themes so well, too!

TRAB says ...
Dec 17, 2015 @ 4:34am

I enjoyed this game a lot! It felt very satisfying to chomp my way through clouds of flies with my ever-growing jaws. I got HUGE, and could really feel the weight dragging down on me. Wish there was some indicator, though, how close I was to death at any given moment. Maybe a gauge or something at the bottom. Anyway, loved the low-poly style! Nice work incorporating both themes, too

blackmagic says ...
Dec 17, 2015 @ 12:11pm

As prev said, a subtle motivationnal hint, a bit more backdrop would make it deeper. Very nice entry.

bazkur98 says ...
Dec 17, 2015 @ 1:32pm

At first I thought it would go on forever and with no score visible I wasn't having much fun. But then when I finally stopped being able to reach any flied I realised I could lose so I went back and tried again. Not bad, I would have enjoyed more if there was sound and a score.

Gins says ...
Dec 17, 2015 @ 1:39pm

Great animation! Feels really good to chomp these pesky flies :3

monetai says ...
Dec 17, 2015 @ 1:42pm

A really good feeling, simple but really cool !
Thank you !

zzapp says ...
Dec 17, 2015 @ 1:44pm

Really cool game and nice idea.

Dec 17, 2015 @ 1:48pm

The plant is great. The spawning and growing leaves. the twisting of the trunk. Found myself just staring at it. Maths is beautiful.

argosenpaikun says ...
Dec 17, 2015 @ 1:50pm

Nice concept and very indeed creative, I hope it can be more extreme :).

Nice job btw.

ragnta says ...
Dec 17, 2015 @ 1:51pm

Good game, good graphics. Unfortunately, the game does contains information about my score or life or anything. :( I haven't goal. Another negative thing is the sound. :(

fractalbear says ...
Dec 17, 2015 @ 1:55pm

Thanks so much for the feedback! I deliberately didn't include score as I wanted this to be more of an experience rather than a traditional game, but I can see now more feedback (of some kind) is needed to guide the player. Totally agree sound and a nice backdrop are really needed and hope to add them soon :)

Trasevol_Dog says ...
Dec 17, 2015 @ 2:00pm

Give me a score!!! This fly crunching feels so nice but it would be so nicer if it made a number go up! Looks amazing too. Great!

recursor says ...
Dec 17, 2015 @ 2:06pm

It would be nice to have a goal, score, or an indication of how big the plant grew when you die. I like the concept and I think adding sound effects and some goal or scoring would take it up a few more notches. Neat idea.

fractalbear says ...
Dec 17, 2015 @ 2:07pm

Yeah you're right! Gonna add a score :D

simon.parzer says ...
Dec 17, 2015 @ 2:25pm

I really liked the procedural low-poly plant! Its definetly missing a background though - mood-wise and for making the flies more visible. Also missed the opportunity for munchy sounds or some procedural music ;) Some obstacles and a goal/motivation would spice up the gameplay.

Soka says ...
Dec 17, 2015 @ 2:26pm

Pretty neat game, low replayability tho :( at least for me, the graphics are awesome tho so good job on that <3 and was fun while it lasted, you can always have some "fly murderer" moments

ToloaGames says ...
Dec 17, 2015 @ 2:54pm

A High Score system would be a necessary addition. I like the swarming flies though. And you combined the themes which is cool.

nosfer says ...
Dec 17, 2015 @ 3:13pm

My game is also about growing flower! I love the tech around your game. I also agree player needs some kind of motivation like health bar and maybe changing speed.

Zanzlanz says ...
Dec 17, 2015 @ 3:14pm

Very cool little game! I really love how it grows. And pretty much the same as the other comments said - needs replayability ;)

Dec 17, 2015 @ 3:46pm

Great take on the theme, probably the simplest game I played so far but pretty entertaining. I love the design of the venus fly trap. It doesn't seem to have any sound though.

NuggetTeam says ...
Dec 17, 2015 @ 3:50pm

Nice game. Gameplay is great.

Astro Cat says ...
Dec 17, 2015 @ 4:01pm

Nice plant)

DevDad says ...
Dec 17, 2015 @ 4:31pm

What makes this game so good is that it is simple in its gameplay.

RyanMan56 says ...
Dec 17, 2015 @ 4:39pm

Cool to see the animation and growth of the plant, is challenging to catch the flies at first. Good job! :)

IAmSpencer says ...
Dec 18, 2015 @ 6:09am

man, that vine visibly twisting really makes this games feel polished, nice job!

Galvesmash says ...
Dec 19, 2015 @ 4:14am

Great game man! I really liked the low-poly art style and the particles of blood popping out of the blue dots (fairies to me).
The twisting plant sure adds some mood to the game!

To bad it didn't have any music or points!

Great job man, keep up with your great work!
Once again thanks to play our game!

EwChap says ...
Dec 19, 2015 @ 6:21am

I sure felt like a twisting growing Venus fly trap. Cool concept would love to see it taken further.

MartianGames says ...
Dec 22, 2015 @ 12:29pm

Gorgeous graphics, relaxing, beautiful experience overall.

JenniNexus says ...
Dec 22, 2015 @ 12:39pm

Liked it a lot! The download gave me a 404 error though (tried it after the webGL version lagged.

UncleChris says ...
Dec 23, 2015 @ 10:08pm

I agree - cool animation, and the lack of some form of motivation - Health to gain/lose as eat/grow. Escaped flies. Also, sound would help set the mood more. Awesome models, and game play (what was there) was rather cool.

Mar 30, 2016 @ 1:55pm

Really nice idea! I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :)

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