Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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Gravity Shifter

by Soka - Jam Entry

In this game you control a ball with the power to manipulate gravity, guiding it through some speed reaction one screen puzzles following the theme 'Two buttons controls".

Programmed solo in C++ and SDL2.

Controls: They will be explained while playing.

Source Code included in the download.

Linux version isn't tested properly since I didn't have access to a linux computer and VirtualBox is kind of poopy with some video drivers.
Since the source code is included, if it doesn't work you could try to compile it yourself, libraries needed are SDL, SDL_mixer, SDL_image and SDL_ttf.

Sorry, its my first ludum dare :(

Downloads and Links




x92rwzb says ...
Dec 14, 2015 @ 11:08pm

Nice implementation of gravity altering.

Red_Fan games says ...
Dec 14, 2015 @ 11:21pm

Thanks for the Linux implementation!
Nice game btw.

Evannex says ...
Dec 14, 2015 @ 11:31pm

Very nice game, and I love the music. Well done!

Dec 15, 2015 @ 1:10am

Well done, that's the way.
PD: Bonita naranja :D

yumaikas says ...
Dec 15, 2015 @ 1:27am

Good soundtrack, but the level design is *very* hard to navigate, which makes it hard to get into it.

Man, that song is nice.

Decentsauce says ...
Dec 15, 2015 @ 2:13am

Woohoo, finished the game! Those last levels were very hard. ^^" Took me some time to figure out the optimal way to approach a level. Music was lovely and really set a great mood for the game!

In certain situations the player moves into the opposite direction before going in the right direction. Looks like the speed vectors aren't reset properly when you die. Made the game waaaayyy more difficult.

pvtroswold says ...
Dec 15, 2015 @ 2:19am

I think if the atmosphere weren't so immersive (love the sounds) it would be a rage quitter! Great job.

Soka says ...
Dec 15, 2015 @ 3:26am

Thank you all guys you are all amazing ;-; I wuv you all

Sourtrance says ...
Dec 15, 2015 @ 4:43am

Very fun game. I finally managed to beat it after numerous attempts. The levels were especially interesting. It has a great atmosphere and story too. There is one bug that is kind of annoying: sometimes the player will go in a direction opposite to the gravity for a short time when starting a level. Not really a big deal though, this game is great.

Andrew Deem says ...
Dec 15, 2015 @ 6:26am

Good level design, story, idea with the theme/mechanics. The audio is good, although the "succeed" a level sound effect is too quiet compared to everything else.

My main complaint is how hard it is to actually beat this. It definitely takes some practice, which is cool. But I think if gravity would automatically shift mid-air when pressing 'Z', this game would be much more enjoyable. It would also be more like changing gravity and less like being on a ice skating ring.

Anyway, great job! :)

Soka says ...
Dec 15, 2015 @ 1:32pm

Sorry for the momentum bug ;;

aemiliu5 says ...
Dec 15, 2015 @ 11:06pm

Awesome game! Simple gameplay yet challenging, great soundtrack that combined with the story and graphics sets the perfect mood.

Eldraev says ...
Dec 16, 2015 @ 1:31am

Clever level design. It was fairly challenging but just hard enough to keep you trying. I also really liked the music.

Warboys says ...
Dec 16, 2015 @ 9:58am

Nice idea and I really wanted to play further, but I just found the gameplay way too frustrating.

The hitbox on the ball is a little larger than the model, which was a minor gripe, but overall the game made me rage because of the single direction of rotation. I know the puzzles were based around this, but they made me wanna punch a baby haha!

oz2mura says ...
Dec 17, 2015 @ 8:55am

Niice! I was drawn in by the music then the interesting story building up. Then I was hooked by the difficulty of the challenges, each nicely designed that it was satisfying when I finally solved them. Great job! Looking forward to seeing more jams from you! :D

Luissolas says ...
Dec 17, 2015 @ 9:57am

Good rhythm. good music. play with the orange and squeeze it to the maximum possible

Hot Box Games says ...
Dec 18, 2015 @ 12:08am

Levels where well thought out, music was great.

sP0CkEr2 says ...
Dec 18, 2015 @ 6:11am

hardest controls ever - that was very hard - good use of theme - nice job

mahjong50 says ...
Dec 19, 2015 @ 8:48pm

I really liked the controls, but the high speed makes it too difficult to use properly

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