Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

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by ragnta - Jam Entry

Hi everyone,

This is my first Ludum Dare project. I wanted to create a good simple game, but unfortunately I haven't got too much time, because I went to work at Saturday and Monday too ( -18 Hours). But I felt very well in this Weekend. :) My opinion is my game is very difficult, but I created God mode :) Enjoy it rate, and report the problem if you find :)

Best regards,

Version 1
Post Mortem
Update 18/12: I write your reviews, and I design the post jam product. I am constantly updating the scope. Thank you for your review comment.

Update 22/12: I fixed the collision bugs, and I make some animations with Blender. I hope I will share the post jam product in next weekend. I uploaded an animation :) (Player character/Level1.)

Update 26/12: Update progress.

Update 27/12: Update progress, and release date. I uploaded a new animation. This gif contains all the player characters. The extra levels are descoped :(

1. Update collision detect
2. Update 'Fast' skill (Reduce speed)
3. Update physics of jump (Reduce speed)
4. Update graphics (I would like to use Blender in future, but I don't have knowledge now.)
1/Player 95%
2/player 95%
2/Enemy 70%
3/Player 95%
4/player 95%
4/enemy 70%
5/enemy 60%

------- DESCOPE :( ----

+ Extra levels(~10)

Release of next version: 28/12/2015


28/12: I released the first version. This version contains the following:
- player graphics update
- collision bug fixes (and new collision bugs :( )
NOTE: Now I have basic knowledge of blender.(It's Hard!)

Version 2

1. Update all the enemies
2. Update Enemy graphics
3. Update Collision
4. Extra Levels

Release Date: Unknown

Downloads and Links




ragnta says ...
Dec 15, 2015 @ 12:10am

I don't known what is this alert. Why?

qkerguelen says ...
Dec 15, 2015 @ 8:19am

There were some bugs that make me go out of the room for apparently no reason so I had to restart the game. It's a bit sad because the game could be fun :)

ragnta says ...
Dec 15, 2015 @ 9:29am

Thank you for your response. I remembered this issue, but in the end I forgot that :(

Bobsleigh says ...
Dec 15, 2015 @ 11:23pm

Amusing platformer. I think level design could be better. Holding the W key seems to speed you up and disable all collision, which can lead to problems.

trexmix says ...
Dec 15, 2015 @ 11:25pm

It was a pretty interesting base game, nice work for your first one!

DrTeaSpoon says ...
Dec 15, 2015 @ 11:28pm

Collision detection could use a little work.

ragnta says ...
Dec 16, 2015 @ 7:59am

I fixed the collision detect bugs, but don't refresh on Kongregate. Sry. :(

ragnta says ...
Dec 16, 2015 @ 8:02am

I forgot to click publish. :(

Taldius says ...
Dec 16, 2015 @ 8:29pm

The game seems too simple and hard for me but the level amount of content and the level design were pretty good.
Also the jump is really quick.
Good job anyway.

publicidadeba says ...
Dec 17, 2015 @ 10:45am

I would love to play more, but the level design is just unforgiving

danidre14 says ...
Dec 17, 2015 @ 11:10pm

Not bad, a few bugs, but nice game! ;D

Congratz on completing your first game! Do participate again! :D

pl0xz0rz says ...
Dec 18, 2015 @ 2:36pm

Annoying music and buggy collision detection, but oherwise good.

phi says ...
Dec 23, 2015 @ 9:44am

I had fun playing it! It's just very hard (normal mode). In the second level I always died for some inexlicable reason..
Music is ok. Keep going!

kardfogu says ...
Jan 3, 2016 @ 10:04am

Well, for a first Ludum Dare, you shall be proud of yourself. While the game is buggy to say the least, it does function mostly and you kind of finished it. The game is pretty mediocre, but for a first try, it is pretty much a good start I say!
Many, even some veterans tend to end up without a finished project, as such, I want to congratulate you!
Keep up the good work!

- Kardfogú

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