Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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Comfort Owl

by Norbez - Jam Entry

You have a Caring Owl Plant, and choose how to take care of it daily. Made with Twine.

This was inspired by the game Crazy Plant Shop, in which certain plants have the faces of animals (cacti have cat faces, bunions have bunny faces, etc.), and the fact that people need to hear that someone cares. Plus, I really like owls. I hope you do, too!

I incorporated the "growing" theme with the growing of the plant, and you could argue that the "two button controls" theme is there because there are only two choices on the screen at one time? Would that count?

There was a lot I wanted to do in this game that got scrapped because of time--I had no time during the weekend, so this was made in the last four hours in Ludum Dare. I'm honestly not sure if it's any good, and it's probably not for everyone, but it's a game I needed to make, and I hope it can help someone.
I look forward to your comments. Thank you for playing.

Downloads and Links




pixzleone says ...
Dec 15, 2015 @ 7:38pm

Nice little game :)

Dec 17, 2015 @ 11:00pm

Isn't an owl friend what we all need? Kind of simply written, but it's a great concept and a good story. Nice fit with both themes without feeling forced. Plus cute art and a suitable colour scheme.


I like how both endings were very happy. I mean, there's much to be said for tragedy, but let's face it, sometimes we just need an undiluted sweet story to keep going.

garygreen says ...
Dec 19, 2015 @ 9:30pm

Nice idea & a sweet game. :-)

caryoscelus says ...
Dec 21, 2015 @ 1:08pm

This is so cute ^_^

kabel says ...
Dec 28, 2015 @ 6:59pm

I was waiting for something strange or unlikely to happen. ..or something that tells that the owl was only a clever metaphor for time, maybe.

dreamlogician says ...
Jan 2, 2016 @ 9:58pm

Well, this is delightful. I stumbled onto it randomly, and while I was playing it I remembered that I also played and enjoyed your "HCF" game from Twiny Jam. Quite a contrast in tones between HCF and this, which really demonstrates your versatility as a writer. In both cases, I really like the way you end your stories with explicit questions that prompt the player to consider or imagine additional details on their own.

Brightstar says ...
Jan 2, 2016 @ 11:43pm

This is a great game. I love it.

Omiya Games says ...
Jan 3, 2016 @ 2:25am

Both the grief and optimism expressed in the game are strong. The 4 hour rush shows, though, in this game's simple story. The writing felt unreactive to the players decision, making the ending unsatisfying.

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