Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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The Forces Awakened

by MisterAddy - Jam Entry

Fly in the Aluminium Falcon and escape the clutches of the Intergalactic Empire!

This is my first Ludum Dare entry, a simple Asteroids style game which is in no way derivative of anything.

Created using HTML Canvas and Javascript (no game libraries used).

Controls: either use the two-button mouse control scheme or arrow keys and space bar.

P to pause and M to mute

"Space Fighter Loop"
Kevin MacLeod (
Licensed under Creative Commons: By Attribution 3.0

Downloads and Links




flakoflak says ...
Dec 15, 2015 @ 3:30am

difficult to aim when moving, but you did it. well done.

alvaromartin says ...
Dec 15, 2015 @ 3:33am

Cool game! Really liked the music.

MakerArt says ...
Dec 15, 2015 @ 3:56am

It is good game! Thanks for web version!
"dare wars" - ))))))

Dec 15, 2015 @ 2:38pm

Fun, but don't let Lucasarts lawyers see it ;)

rzuf says ...
Dec 15, 2015 @ 3:51pm

I managed to find only one enemy and tons of asshole rocks ruining my space-ace style. It's extremely hard to avoide them while speeding through the space. :D
Congrats on the finished game!

vegapomme27 says ...
Dec 16, 2015 @ 6:10am

Nice ! Its an interesting gameplay. It would have been even better with a little reactor animation or trail for the ships, it would be easier to understand movement.
Very nice anyway. Interface is cool too.

Nicolas Gass says ...
Dec 16, 2015 @ 2:35pm

5/5 Fun!

Echo Team says ...
Dec 17, 2015 @ 6:27am

Why did you opt out of the humor category. I like a good spoof :D

Couldn't for the life of me find any enemies though.

JamesMowery says ...
Dec 19, 2015 @ 5:30am

This was an interesting game to play. I didn't really feel threatened by the enemies. The rocks tended to do more damage than anything. But a really nice attempt at a game. Some more refinement would see it do even better.

loxo says ...
Dec 20, 2015 @ 6:22pm

The game is nice, but to hard for me. I didn't manage to destroy an enemy, but got crushed often by asteriods. Maybe some indicators on the screen would help to know in which direction asteriods and enemies are.

Null DIES says ...
Dec 24, 2015 @ 8:18pm

Why did you disable the "Humor" rating category? I wanted to give you 4 stars is that :D
Anyways, nice game for plain old HTML Canvas in 72 hours, I tried that before myself (without time constraints) and it was a pain.

Rustam says ...
Apr 27, 2017 @ 10:08am

Optimized notification presentation within application. And of course, one of the most important features to many during this pre-NDP phase: e-Ticketing.

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