Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

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Bridge Balance

by blohod - Compo Entry

VIDEO by me:
VIDEO by Jupiter:
VIDEO by killswitch:

You are growing a bridge out of logs.

You have to use the left and right arrow keys to balance logs on each other, try and lean the logs to catch the next one that will fall down when the current log freezes.

This is my first ludum dare and really my first game, I had fun doing this and it was a great learning experience.

I probably spent about 10 hours on this game, I used both themes, it has two button controls and you are growing a bridge.

Made in Game Maker, because that is what I have.

This game is on
If you like this game you can follow me on to see what I make in the future.

Post your best score in the comments!

I have started to continue working on this game, download also available on I have added a log timer, hopefully improved getting harder over time and I will make it less predictable.

Downloads and Links




OccamsRazor says ...
Dec 14, 2015 @ 3:23am

Nice! Quite fun, and actually pretty challenging. Good use of both themes!

Modoc73 says ...
Dec 14, 2015 @ 3:39am

Nice idea. Was a little confusing at first to get the hang of the controls, but works well.
Music could have looped a bit better, but that happens.

shaulor says ...
Dec 14, 2015 @ 3:46am

A timer for the next log would be nice, otherwise fun game

Mixer says ...
Dec 14, 2015 @ 4:11am

I agree that a timer telling you how long you had would be helpful, because it would mean that you could time your movements. Interesting interpretation of the theme, and a unique idea. Good job.

yumaikas says ...
Dec 14, 2015 @ 4:11am

A timer for the next log would really round this off. Fun regardless

meep706 says ...
Dec 14, 2015 @ 4:30am

I got 4634, can anyone get better, also a log timer would be great!

Dec 14, 2015 @ 5:30am

Lot of fun, challenging as well.

Chris Delta says ...
Dec 14, 2015 @ 6:09am

This is possibly the worst looking Ludum Dare game I've ever seen, but it's also possibly the most fun and creative. Nice job!

manabreak says ...
Dec 14, 2015 @ 6:39am

Difficult, yet enjoyable!

blohod says ...
Dec 14, 2015 @ 7:33am

Thanks for all the nice comments everyone, I am just glad that I could make a playable game.

Tensoplast01 says ...
Dec 14, 2015 @ 7:44am

Nice game, it's just a shame to not have a timer :/ But nice! Great job

EvanEGibbs says ...
Dec 14, 2015 @ 8:18am

This game was cool! I agree with others that a timer would be really nice, but you get a feel for it after awhile. The physics was really well done. Nice job. :)

blohod says ...
Dec 14, 2015 @ 8:28am

I didn't even think of a timer, if I continue this game that is the first thing I add in, even before getting my brother to make some decent graphics. Thankyou for your comments everyone.
What scores did you get>

Cyranh says ...
Dec 14, 2015 @ 9:26am

Great idea, but I have to say it got a bit boring at 3000, because the game doesn't get harder any harder or faster over time. Also, since the bridge always spawns at the exact same position, I got myself in a position where I could hold left down and it would just keep going.

Great concept, but it needs some work to be playable and enjoyable.

uthamon says ...
Dec 14, 2015 @ 2:21pm

Physics. I need to learn coding physics. Nice entry, I like the creative idea and it being challenging. Fish is a nice touch.

ajopart says ...
Dec 14, 2015 @ 4:59pm

Hi Blohod. Very nice game. Congrats. Thanks for your comment on my game. I uploaded the folder. You can now test it. Cheers.

Wevel says ...
Dec 14, 2015 @ 6:34pm

Fun game, would be nice to have a count down to when the next log appears, also the sound didn't work the first time i played but did after a restart.

Dec 14, 2015 @ 6:44pm

SO FREAKIN CHALLENGING!! I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :)

Dec 14, 2015 @ 11:50pm

Took a half dozen tries before I could get a bridge to start forming. Not sure if it was the game or me but it was difficult to get started. Once I had one going though it was really just a matter of stacking them flat until I had a log fall the wrong way and that was the end for me. Got 999 points though! Overall, not bad!

NidzaKornjaca says ...
Dec 15, 2015 @ 1:31am

Overall pretty fun - took me a while to get the hang of it. Could use some refinement.
The sfx are earkilling though.

NotNewAnymore says ...
Dec 15, 2015 @ 1:55am

Very fun! Also difficult, but I like it.

Eingya says ...
Dec 15, 2015 @ 2:04am

Nice concept.

In a full fledge version I would love some sort of mechanic that gives the player at least a tiny bit of agency on when to lock the log though.

nunesbarbosa says ...
Dec 15, 2015 @ 2:30am

Windows won't let me open the file. :(

Garris says ...
Dec 15, 2015 @ 2:34am

Fun builder :] Ridiculous looking bridges xD Kudos on using both themes. Good job!

Reccy says ...
Dec 15, 2015 @ 2:45am

Fun and difficult game, but like other people said a timer would be a great addition. :)

Dec 15, 2015 @ 3:32am

Pretty damn addictive, a timer for when the logs going to freeze would be awesome. Nice job.

daveh says ...
Dec 15, 2015 @ 3:35am

I found it pretty intuitive. Would have liked a timer for the next log falling, or at least a hint it was about to happen. Seems to work pretty solidly.

Dec 15, 2015 @ 4:15am

This is pretty cool! The graphics are a little silly, but I think they're charming.

My high score was about 750. It's a challenging game!

The only real problem I see is that for whatever reason, it doesn't fit very nicely on my monitor (1366 x 768). It fits horizontally, but sticks slightly out the bottom. I think I just have a weird monitor size.

IAmSpencer says ...
Dec 15, 2015 @ 4:27am

simple, but the core gameplay is pretty solid and fun.

really interesting mechanic that was fun to play around with, overall, great game for 48 hours :)

01010111 says ...
Dec 15, 2015 @ 6:58am

Deceptively challenging! I couldn't break 1k :)
I agree with the other commenters - a countdown would be great! Also using LEFT/RIGHT to select the menu items would be awesome, I hated having to use the mouse to restart :P

Innovative game!

Jelinib says ...
Dec 15, 2015 @ 7:43am

I got far enough to see the screen move a little bit (899)! Really cool mechanic. The logs kinda make me hungry for chocolate. Like a bunch of Kit-Kats, all wedged up against each other... that chocolately coat over crispy layered wafers, and nomnomnomnom

The gameplay is simple and easy to understand, yet is unique. Nice job using the themes too!

ChaosCult says ...
Dec 15, 2015 @ 8:07am

Nice idea, but for the life of me I can't get past second log. Really hard. Also you should've added some sort of indicator to see how much time is left before freezing.

Dec 15, 2015 @ 9:03am

Fun game and mechanics... lol I wish I could say the same about the graphics but as a first game it is pretty well done :D

bradur says ...
Dec 15, 2015 @ 9:04am

Quite a hard game, but the mechanics are fair and the controls solid. Good work!

NuvlearGames says ...
Dec 15, 2015 @ 9:25am

It was quite fun. I really like the idea, although it was quite challenging for me.

Dec 15, 2015 @ 9:50am

Nice idea but the gameplay is a litle weird, but i like it. Good job :)

fullmontis says ...
Dec 15, 2015 @ 1:00pm

The game is quite fun! It is very challenging to place the logs, I could not go past the third one. It is an interesting take on the balancing puzzles you see out there. Great job!

cynicalmonkey says ...
Dec 15, 2015 @ 1:40pm

an interesting puzzle but maybe ramp up to your fail state. you end up dieing alot trying to get used to the timings of it. where if the first 2-3 or three you could do without losing the game it would let people pick up the rhythm easier

jomomomo says ...
Dec 15, 2015 @ 1:52pm

Sadly, i can't play windows games.

triello says ...
Dec 15, 2015 @ 4:39pm

Nice, man!

zulman says ...
Dec 15, 2015 @ 5:15pm

Uber Super Mega hardcore one! I think little bit more directive controls will be fine. In any case t's always fun to play with physics :)

chaomoon says ...
Dec 15, 2015 @ 7:06pm

cool idea, but really hard to play.

jigalx says ...
Dec 15, 2015 @ 8:09pm

This was incredibly hard! Good idea.

Simplest says ...
Dec 15, 2015 @ 8:36pm

Fun game!! Love the physics :-D

Pusty says ...
Dec 15, 2015 @ 8:40pm

999 Score lol
Pretty fun! Good job!

Ben Allen says ...
Dec 15, 2015 @ 9:02pm

Great job for a first game! Agree with everyone on adding a log timer. Graphics aren't great but I legitimately like how the lightning cloud looks.

kidando says ...
Dec 15, 2015 @ 10:04pm

I was all rage for about 10 seconds. Then I mastered how to get 5 in a row. I feel so bad ass. Awesome submission!

themadknights says ...
Dec 15, 2015 @ 10:17pm

Both themes are adapted very well

pjimmy says ...
Dec 16, 2015 @ 1:28am

funny sandbox game, hard but entertaining

eerongal says ...
Dec 16, 2015 @ 2:03am

Interesting little physics puzzler! Nice work!

Dec 16, 2015 @ 5:27am

Pretty fun. It needed a timer but i see you added that. My high score is 806

rjhelms says ...
Dec 16, 2015 @ 6:42am

This is surprisingly difficult! Nice take on the theme - this ain't your average bridge builder.

kabel says ...
Dec 16, 2015 @ 9:52pm

It had its moments, but more polish is needed.

jcmonkey says ...
Dec 16, 2015 @ 10:47pm

nice game!

YinYin says ...
Dec 16, 2015 @ 11:19pm


Wasn't as hard as other streamers made it look.

Robber says ...
Dec 16, 2015 @ 11:29pm

very nice and interesting mechanic, first blocks seemd the most difficult, i guess the secret to the bridge was in the foundation!

careless says ...
Dec 17, 2015 @ 1:44am

Some awful graphics but quite challenging game play! Scored 1376

Took a while to get even 2 logs to stay up but got the hang of it in the end.

This is what LD is all about, trying things out, if you are bad at art that try a flat UI style of graphics, plain and simple is better than bad pixel art.

Well done on a great entry though!

Dec 17, 2015 @ 7:49am

I wanted to enjoy your game, but there wasn't a way for me to know when the next log was going to fall.

I didn't understand how the points were calculated. It seemed like the best plan is to let the first log fall in the water. When building it further I continued to get less points.

I think it might be better to lock in points when each log freezes and just add from there.

I'm not sure if I was just really bad at the game, or the controls weren't ideal, but I found it frustrating when a log fell and I couldn't move it onto my already existing pile.

nopogo says ...
Dec 17, 2015 @ 9:25am

Fun game with an interesting combination of both themes. Only thing I really missed was an indicator for the next log

Cliff Lee(CL) says ...
Dec 17, 2015 @ 2:37pm

Great concept!
But maybe can adjust tempo of the game, it seems slow to me.

Hot Box Games says ...
Dec 17, 2015 @ 5:46pm

Challenging and engaging! As others have said, a timer would have helped with the balancing.

Dec 17, 2015 @ 8:47pm

Nice idea but a bit slow and boring, needs sound and better graphics too.

TeamKawaiiju says ...
Dec 18, 2015 @ 8:58am

Very nice. I was a bit confused at first but once I got the hang of the controls it actually felt very satisfying to expand the bridge. I feel like the pieces freezing in place (sometimes at the last second!) really adds to that. If you have android export functionality in your copy of Gamemaker, I'd totally suggest expanding this a bit and doing a version for phones, as it seems perfect for the mobile platform.

rd127p77 says ...
Dec 18, 2015 @ 7:07pm

It's definitely difficult. But I wish there was a longer tutorial.

Dec 18, 2015 @ 7:35pm

What a tough balancing act! Only got to 4 logs myself, very tense!

OnionBlaze says ...
Dec 19, 2015 @ 8:26am

Cool concept! Very challenging.

Xanjos says ...
Dec 20, 2015 @ 11:42pm

Game itself is harder than it looks but the mechanics were very interesting and I love the whole risk/reward dynamic whilst balancing the logs.

sputnik says ...
Dec 21, 2015 @ 6:20pm

Nice idea. Quite challenging!

LukeZaz says ...
Dec 22, 2015 @ 3:51am

Decent game, but the challenge fell off pretty quickly once I got the first few pieces down. Music also played over itself more and more with each loss.

alfie275 says ...
Dec 23, 2015 @ 7:46pm

Hey blohod, I did a video of your game here:

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