Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

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Shark Wars

by Tom - Compo Entry

SHARK WARS (both themes)
An RTS style game where you upgrade schools of fish to different types in order to feed the enemy shark. If the enemy shark becomes overfed and grows too big to eat anymore, you win! If you shark eats too much you lose!

Left mouse click to activate fish schools, upgrade fish schools, activate the blow fish explosive defense, and basically everything you would expect it to do.

Right mouse click - hold it down and drag to pan the view back and forth between your shark's area and the enemy shark.

Fish Powers
Snapper - 1 Food - regular speed.
Tuna - 4 Food - Same spawn as snapper, slightly slower.
Swordfish - 2 food - Fast, can kill enemy tuna and feed to enemy shark for 7 food. Speed slows after a kill,
Blowfish - 0 Food - after time they can be activated to grow and then explode to destroy enemy fish.
Turtle - 8 food - *Bugged* meant as a slow effect. Only slows one enemy unit and usually targets a snapper for reason I can't figure out. Don't use them :P

Downloads and Links




Fanttum says ...
Dec 14, 2015 @ 3:55am

looks really interesting. But I am on mac, any chance for web or mac port? :)

Modoc73 says ...
Dec 14, 2015 @ 4:07am

Please set up your drop box with separate folder for source code. Also, exe could be run once, not install.
Nice art!

Tom says ...
Dec 14, 2015 @ 4:11am

Fanttum - I won't be able to port to max or web sorry :( Working on that for my next LD.
Modoc73 - so sorry! I am new this is my first time. I think I fixed it.

Fanttum says ...
Dec 14, 2015 @ 5:57pm

Thats a shame :/ not many RTS style games for LD. What did you make it in? I would love to try and make a RTS for a LD some day.

Tom says ...
Dec 14, 2015 @ 8:42pm

Made it in Game Maker, if you have game maker I included the project file so you could play it that way. and I can understand why people don't do RTS games for this lol it was not easy. I'm an idiot for choosing RTS for my first LD but I like them and got excited with my idea. Going to try to go clean, crisp and simple next time.

Adolf Jong Un says ...
Dec 14, 2015 @ 9:03pm

that was fun, even tho i diddent rly know what i was doing. good job!

madjackmcmad says ...
Dec 14, 2015 @ 9:20pm

Clever! I'm not sure what the turtles do. I like the idea of trying to over feed an enemy shark :)

Tom says ...
Dec 14, 2015 @ 9:30pm

turtles were meant as a slow mechanic. they have an area effect slow that that is bugged and only slows one enemy unit right now. They are also worth the most food. Sadly I ran out of time and they are useless and the mechanic of things being worth different food is left unexplained. Come to think of it I should probably just update my entry with those details lol.

Henez says ...
Dec 16, 2015 @ 6:33am

The sound effects are hilarious. The idea has potential but it needs a bit of work. I didn't really understand what I was doing.

Tom says ...
Dec 16, 2015 @ 12:32pm

Yeah I completely agree. I spent way too much time on art and ended up with no tutorial. Thanks for playing though!

hpearson2 says ...
Dec 18, 2015 @ 2:06am

you can spam swordfish to win

Hot Box Games says ...
Dec 19, 2015 @ 1:59am

Good idea and nice execution,
A tutorial would have been nice but its LD :)

Techblogogy says ...
Dec 24, 2015 @ 2:52pm

Nice idea! With a little polish it would be great!

ChuiGum says ...
Jan 5, 2016 @ 12:01am

Very original, and cool graphics and funny sound! Great game! ;)

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