Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

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Project Bowtie

by SplittyDev - Jam Entry

This is a little game I made using my own game engine.

You're a nerd, and nerds don't have fancy swords in real life. That's why you fight by dashing through hordes of enemies. It's still a little unrealistic (I, for example, can't even run for longer than a few mins), but who cares, it's a game :P

It's written in C# 5 and will run on Windows and Linux if mono is installed. On Linux you'll also need freetype, but that should be already installed on 99% of all popular linux operating systems.

Please DO NOT run it using wine. That won't work. Run it using mono.
On Windows, it should just work (tm).

If the game doesn't run for you, download the FIX, unzip it and run the oalinst.exe from the zip. There's something wrong with the OpenAL library on some platforms. Please also delete the OpenAL32.dll from the game folder if you install the oalinst.exe

Textures by: Zer0li
Code by: Me (SplittyDev)
Engine Code by: CallumDev, Chronium and Me

All assets were made exclusively for this game during the official dev time.

Downloads and Links




MorganLeFay says ...
Dec 14, 2015 @ 3:18pm

I can't open the game on my Windows x86 =(

EthanWebster says ...
Dec 14, 2015 @ 3:19pm

Fun little game, good job. :)

tiffi says ...
Dec 14, 2015 @ 3:20pm

Same here (windows 10 64 bit)

Tensoplast01 says ...
Dec 14, 2015 @ 3:20pm

Like the concept, simple but working well

SplittyDev says ...
Dec 14, 2015 @ 3:21pm

@MorganLeFay that's really weird. Did you get an error message or did it just not open?

Pending Chaos says ...
Dec 14, 2015 @ 3:29pm

It's failing to compile a vertex shader -
and it just hangs.

SplittyDev says ...
Dec 14, 2015 @ 3:35pm

@PendingChaos: Just run it using mono.
$ mono ProjectBowtie.exe

The libraries for linux are included. Wine is not the best way of running it :P

ranseur says ...
Dec 14, 2015 @ 4:09pm

Laughed a bit at the game over screen! While I can hear some incredibly faint music (I had to turn up the volume quite a bit), some sound effects would make a game this a lot better. Check out

SplittyDev says ...
Dec 14, 2015 @ 4:29pm

@ranseur: We actually made sounds but the engine code is a bit buggy and we had issues with sound effects

HongerTrollie says ...
Dec 16, 2015 @ 6:34am

Well done on your first entry :) I eventually died in wave 3. Orange things sometimes damages me when i dash through them. Not sure if there's a way to prevent this. Would be more fun if I felt a little more over powered(even though I'm a nerd) :)

qwetro says ...
Dec 17, 2015 @ 3:40am

Is there difference between moving and dashing? Hold the button, it moves or dashes. Be hurt when touch the monsters, and die, maybe this is only moving, not dashing. How to cause damage to monsters? I just don't know how to dash.
Btw, is there a way to exit the game? I have to kill the process to exit..

AzureAspect says ...
Dec 17, 2015 @ 9:04pm

Smash the right button for the win!
Nice little game, wonder how I could dodge the damage from the sword spiders. Sometimes they hit me and sometimes they didnt o.o

SplittyDev says ...
Dec 17, 2015 @ 11:51pm

@qwetro you click the right button to dash. For exiting you press escape and exit :D

Hot Box Games says ...
Dec 19, 2015 @ 1:33am

Had to install OpenAL but worked well after that.
The game is quite fun but I think it would have been better if the right click was a short range attack, I found myself not using the left button at all because I could move and attack all with the right button. Good game nonetheless!

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