Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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newton 2b

by maerzhase3000 - Jam Entry

accelerate the character to orbit your home planet. destroy astroids to get points and create smaller astroids that feed your planet to grow and get points. you may change your home planet if you come close to it's atmosphere. Avoid the sun!

made by 2 guys

from scratch javascript canvas

Downloads and Links




DugelStudios says ...
Dec 15, 2015 @ 12:56am


Komradus says ...
Dec 15, 2015 @ 11:37am

Took some time to understand what was happening. There's no feedback that something's going on early in the game when you're zoomed in. So it's hard to get a grasp on what to do. But it's pretty.

Caspila says ...
Dec 16, 2015 @ 5:26am

I must agree with DugelStudios, I have no Idea what happened there.

StelarCF says ...
Dec 16, 2015 @ 5:17pm

Had low FPS, had issues understanding what was going on early on. Idea is interesting, but execution leaves you confused (coupled with lag). It also lacks basic sound. These issues can be solved though

It is pretty though.

thedashdude says ...
Dec 16, 2015 @ 8:54pm

Needed some sort of clearer tutorial and better FPS, but was very pretty. I liked the concept even if I couldn't understand what was going on.

negativrekord says ...
Dec 18, 2015 @ 12:26pm

thx 4 the input. you are probably right.

i agree on the confusion-issue. we, the developers found it funny to just "throw you in" and let the player explore what is happening. but maybe we could provide some basic info-overlay showing your speed, distance to planet etc.... maybe a motion blur on the "player" would help to understand the movement. sound should be added to indicate asteroid collistion etc... we just didnt have time for that.

fps is an issue, but i fear it is hardly solvable since this is a very basic implementation with a lot of particles being computed on the cpu.

loxo says ...
Dec 28, 2015 @ 10:22am

Interesting idea, but I have no idea how to play the game correctly. For me the best way seems to start the game and to do nothing at all, I got 1615935 and it would probably still go up if I hadn't fiddled with the controls.

SamH says ...
Jan 3, 2016 @ 10:46pm

I stopped at maybe 11,028,983 and didn’t really understand what was going on. I got the “don’t touch the Sun” part, but after a while the game zooms so much that the only thing I can see is a huge pink line from my planet’s surface… confusing. It was kinda fun, though :)

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