Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

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リーソンのゲーム Leeson's Game

by Leeson - Compo Entry

My first Ludum Dare game with the most creative name known to man. The game it self is about growing and shrinking your character to fit in the blocks coming towards you.

Controls: up-arrow or W: grow
down-arrow or S: shrink

Note:In web version Arrow keys do make page scroll so the W and S keys are recommended unless you like a jittery page in that case I won't judge

Downloads and Links




Tsundown says ...
Dec 14, 2015 @ 11:33am

Pretty good game, entertaining, little on the small side but very well done and packaged up :)

dmecke says ...
Dec 14, 2015 @ 5:40pm

The game feels like a classic arcade game. I would like to see some more features, so it does not get boring too soon. But after all the core mechanic is very well done!

shanton says ...
Dec 14, 2015 @ 5:42pm

Good concept that's fun to play, well done

Kakureta says ...
Dec 15, 2015 @ 3:20am

Rather fun to play. Title of the game is original ;)

mlepage says ...
Dec 15, 2015 @ 3:37am

Simple and fits the theme.

Gravity Games says ...
Dec 15, 2015 @ 3:49pm

I had a few issues with the game scrolling around when the arrow keys were pressed, but when it worked, I had fun playing. Though if you don't mind me asking, why do you have part of both the game and the game's title written in (what appears to be, but forgive me if I'm wrong as I've only started learning Japanese not too long ago) Japanese Hiragana, yet the entire description is written in English?

Leeson says ...
Dec 15, 2015 @ 3:53pm

I was desperate for a title so I went into google translate and translated "Leeson's Game" into japanese. I found it looked cool so I put it in the title

jigalx says ...
Dec 15, 2015 @ 7:57pm

I got 44 points. Good job!

Phil Strahl says ...
Dec 15, 2015 @ 7:59pm

Took me a bit to figure it out, perhaps you could instead of having "target bars", have walls come at the player with differently sized holes? All in all a nice little game for my Atari 2600, although not really exhausting the hardware ;)

TomenLuca says ...
Dec 15, 2015 @ 8:00pm

Solid concept. Got 212 points, is that any good?

publicidadeba says ...
Dec 15, 2015 @ 9:06pm

This has the flappy bird feeling to a good way. Release on the Apple store guys, my wife would play the hell out of it.

MR1BOOBMBOX says ...
Dec 16, 2015 @ 2:34pm

Very Fun leeson Keep up the good work 10 out of 10 IGN

Dec 16, 2015 @ 3:12pm

Simple, but fun! I just wish it was a little more obvious that you had to match the size; like instead of matching the bar that is coming, have inverted it so you have to match your size to a hole in an oncoming wall.

Leeson says ...
Dec 17, 2015 @ 12:58am

I was thinking about that but a hole would make it seem like you could simply become smaller than the hole and that would defeat the point of resizing;So instead I made it so that you had to match the size of objects coming at you instead of a hole

Grahhhhh says ...
Dec 18, 2015 @ 3:11am

It was simple, but to the point. I found myself bobbing to the music.

Masuno says ...
Dec 19, 2015 @ 1:54am

This is interesting. And possibly the most entertaining arcade game I've played in recent days. It's minimalistic, but that's why I think it's so good.

This is perhaps one of the few games that really doesn't need anything done to it. I like the difficulty, I like the gameplay, and it's just really addictive.

And, yes. That is how you would write Leeson's Game in Japanese. :D

I got to 50 on my first try, but didn't really bother to try again since I have games to play and critiques to make. You know how it is! But I'm sure that someone like you can end up making even more interesting ideas like this.

Galan says ...
Dec 19, 2015 @ 2:55am

Kinda similar to my own game this time. Actually the person who gave me the idea suggested something a little closer to yours.

Gunzil says ...
Dec 19, 2015 @ 5:09am

Mash W and S to grow and shrink your line. Match the opposing lines hurtling towards you before it's too late.

Simple gameplay, it works fairly well and is well paced in terms of how quickly the lines to match speed up. Good background music and sfx as well. Not super complex but a good first shot at Ludum Dare.

FireSlash says ...
Dec 20, 2015 @ 3:53am

A simple concept with a decent execution. It could have used more jazzing up and variety, and the difficulty curve is a bit slow, which quickly results in the player getting bored.

Music is good, sfx are fairly simple and limited.

kmakai says ...
Dec 21, 2015 @ 1:31am

Very nice! I like that the game can end, and that it does increase in difficulty over time. It wasn't super intuitive at first that the blocks needed to be the same size, but it was easy to catch on quickly.

phi says ...
Dec 22, 2015 @ 7:33pm

Nice little game!
When it goes faster I feel a bit dizzy ;) Got 77 points (3 tries).
Overall good job!

Dec 23, 2015 @ 5:58pm

Core gameplay done right, and nothing else matters!

BloodJohn says ...
Dec 25, 2015 @ 7:12pm

nice old school game
(ping pong style)

candlesan says ...
Dec 26, 2015 @ 4:30am

Neat game! Cool idea. Simple and straightforward. Grats on your first LD hope you had fun look forward to seeing another from you next time

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