Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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Oak Gnome Adventure

by Karatorian - Compo Entry

How to Play

In Oak Gnome Adventure, your goal is gather acorns and plant them to grow
oak saplings. Squirrels will try to take the acorns away for thier own usage.
If you're hit by a squirrel, you'll be stunned and it'll take one of your
acorns. If you're hit with no acorns, it's the end for you.

1 Q A R Select next acorn (clockwise).
2 W Z T Plant a tree.
P Pause Toggle pause.
Enter Start new game (only on game over screen).

How to Compile

You will also need the engine code. You can download it here:

http://karatorian.org/2015/ld34/kawaii-ld34-20151213.tar.gz

Compile as follows:

tar xf kawaii-ld34-20151213.tar.gz
make -C kawaii-ld34/src
tar xf ld34-oak-gnome-src-20151216.tar.gz
cd ld34-oak-gnome-src-20151216
make test

Downloads and Links


Ratings

#340Humor2.67
#569Graphics2.94
#571Innovation3.00
#673Overall3.00
#717Fun2.81
#853Theme3.07
#1952Coolness32%

Comments

Karatorian says ...
Dec 16, 2015 @ 10:05pm

Minor update to the source code release so it builds properly. No changes to the game itself, only the build system and README.

MemoryLeek says ...
Dec 18, 2015 @ 9:40pm

Took a while to figure out how it worked, but once you do it's pretty cool and innovative. Nice graphics.
Also, I managed to get the game into an infinite loop once and had to kill -9 it :P
Couldn't reproduce it though.

Ace says ...
Dec 23, 2015 @ 12:58pm

Feels just a little too fast paced, but it is enjoyable.

Could probably use some more instructions in-game.

Karatorian says ...
Jan 1, 2016 @ 6:39pm

I fixed a minor bug that caused some off screen squirrels to not despawn. That may have caused the lockup. (But I've got no evidence either way.) There shouldn't have been any change to the visible game behavior. (I also didn't update the source yet...)

Karatorian says ...
Jan 1, 2016 @ 6:40pm

In game instructions was one of the planned features that didn't get finished in time. (There were several...)

astrophics says ...
Jan 5, 2016 @ 12:30am

Nice job!

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