Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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Alien Pathogen

by DevDad - Jam Entry

Theme Growing. Alien Pathogen is Top-Down Sci-Fi Horror Shooter. Mars 2315 , Alien Pathogen control Facility - Extraterrestrial decontamination Unit.

Alien pathogen escaped from lab and Horror started. Aliens are growing and multiply once they are in contact with water.

Controls:
W A S D, Left Mouse Click to Shoot , Hold Right Mouse Click to Aim , Use Mouse Wheel to change weapon.

Can't wait to see your comments :D Thank you very much.

Downloads and Links


Ratings

Coolness92%
#181Mood(Jam)3.67
#229Audio(Jam)3.53
#261Overall(Jam)3.60
#464Fun(Jam)3.21
#651Humor(Jam)2.40
#746Innovation(Jam)2.78
#1013Theme(Jam)2.70

Comments

petercraft says ...
Dec 15, 2015 @ 12:56pm

AWESOME, I love it :D

celisoft says ...
Dec 15, 2015 @ 1:08pm

Great game !!

CremaGames says ...
Dec 15, 2015 @ 1:11pm

Great game. It looks great, even if it's a bit dark. You could build a whole game from here.

VersatileBox says ...
Dec 15, 2015 @ 1:35pm

It looks amazing. And that's all this game has.
It's kind of boring, controls suck, it's a cliché, and I seriously doubt you did this in 72 hours.

DevDad says ...
Dec 15, 2015 @ 2:58pm

Thanks everyone for comments .
@VersatileBox Thank you , very honest I respect that. It is my first LDJAM but I am not new developer I have more then 8 years experience in game development. I have used graphic assets from UE Marketplace , raw sounds from freesounds.org , Mixamo Fuse for characters and animations but everything else is me and UnrealEngine 4 .Enemy Character, sound mixing and design, level design .It was huge task for one man, that why is not polished enough. Believe or not ...

RougeRogue says ...
Dec 15, 2015 @ 4:49pm

A lot of fun to play although a tutorial would be appreciated since I got lost very quickly (unless that's the point then you may ignore this comment).

DevDad says ...
Dec 15, 2015 @ 8:24pm

Hey @RougeRogue thanks I am just testing the idea I didn't implement everything I wanted to but who cares I just want find out how to improve the game and which way to go , thanks a lot for all suggestions!

crucknuk says ...
Dec 15, 2015 @ 11:21pm

Very impressive for a 1-man team !

Dec 15, 2015 @ 11:24pm

Really nice game!

Dec 16, 2015 @ 3:48am

Wow, super impressive the amount of polish you were able to achieve in such a short amount of time.

DesignerNap says ...
Dec 17, 2015 @ 1:38pm

As a designer with some Alien in my past... I appreciate the effort here :) good work

Dec 17, 2015 @ 5:19pm

Nice Game ther are some bugs on the upper floor

Hot Box Games says ...
Dec 17, 2015 @ 10:02pm

Wow this was so well put together. Some of the flashing lights and stuff made me jump!
Excellent work!

The Vall says ...
Dec 18, 2015 @ 1:23am

Amazing visuals.

blackmagic says ...
Dec 18, 2015 @ 10:02am

Impressive work!
The graphics are awesome, the lighting effect, the mood, were incredible. The game is too hard in my opinion, too bad i can't see the whole game, i'm stuck in the first corridor. I had a hard time controlling the character because of my azerty keyboard, i wish you bind arrow key also.

metalchouchen says ...
Dec 18, 2015 @ 1:07pm

Impressive environment graphics !

davidB says ...
Dec 19, 2015 @ 2:13pm

Sorry I didn't have fun.

What I didn't like :
* no AZERTY support - I swith to ENG keyboard
* sorry I don't find the theme, if it about using LMB and RMB to shoot, IMHO holding RMB is not friendly.
* 16 min to download, 1+ Go on Disk
* few bugs (eg start by going back, I fall in "dark", sometimes alien stop moving)


What I like:
* that you didn't enable rate about visual,
* work on introduction, and "storytelling"
* work on ambience & lights,
* an nice usage of external assets
* the POV

JangoBrick says ...
Dec 22, 2015 @ 3:06pm

This is just about the best game I played in all of Ludum Dare. I have got nothing negative to say. I just love it. Stunning graphics, wonderful audio. Gameplay was a lot of fun, very well done! Enjoyed playing immensely, this one has a brilliant mood to it. Even the title screen was impressive. Thanks for this experience.

mar3k says ...
Dec 22, 2015 @ 5:31pm

Really nice game, I've encountered a few bugs (not an intentional joke), but I cannot blame you for that. Good job, I enjoyed playing it!

gokottastudio says ...
Dec 23, 2015 @ 5:34pm

I like to see works on EU4, we also use it. Although used many predefined assets and the gameplay is not optimal, it is an interesting job.

DevDad says ...
Dec 24, 2015 @ 7:06pm

Happy holidays dear LudumDare Friends ! Thanks for playing my game and thanks for all those comments . I'm trying to learning from them and to be much better next time :D

Null DIES says ...
Dec 24, 2015 @ 7:37pm

I want you to finish that game so that I could play it!
I love the feel of the game, I like the music and sounds and graphics.
The lighting is just very very dark in some places making it impossible to see the creatures, and I glitched through the elevator a lot (making me restart the game), but other than that, I really really like it, I give this 10 stars out of 5 for pulling this off in 72 hours!!!
Is there a way I could follow up on what you guys are doing? twitter maybe?

DevDad says ...
Dec 24, 2015 @ 8:40pm

@Null DIES Thanks man ! You make may day ! If I had just someone to help me with graphics to make me free to focus more on gameplay and game design. Thanks !

Muel says ...
Dec 26, 2015 @ 5:35am

Good work in such short time.
The intros are a plus

KaiseanGames says ...
Dec 27, 2015 @ 4:24pm

Very nice. It took me a while to realize how to target enemies, but I really had fun.

Keep up the good work.

Jan 1, 2016 @ 1:48pm

Your game has too many bugs. I can't kill them all :o)
Looks promising, but I don't get how it connected with theme.

Oye Beto says ...
Jan 2, 2016 @ 4:28am

I'm impressed by the quality of the intro.

At first I didn't like killing the small bugs one by one with the pistol but after I got a bigger gun it was better.

It feels like it's lacking of level design and different enemies.

Gameplay left me wanting something more but the environment looks great and the intro sets a cinematic mood.

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