Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

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by GoodwolfStudio - Jam Entry

Watch and hear your world grow.

​Klangwelt is a musical world-building game. Each object you place creates a sound - you can choose which note it plays. This way you create harmonies in a 3D-environment and move through it.
But be careful - if you place a wrong note other fields may loose their harmonies.

The game has two modes:

- Sandbox mode: Play around and build your own worlds without restrictions
- Online mode: Players are building a world together, but everyone can only place one object.

Move (Arrows/WASD)
Cycle through playable keys (M/N)
Rotate View/placable object (Q/E)
Open Menu/Volume Control (ESC)

All sounds were created with a software synthesizer.

This game was created by Zein Okko and Kevin Glaap - two game design students from the Cologne Game Lab. We are currently opening our first indie game company "Goodwolf Studio".

Follow us on twitter @GoodwolfStudio

UPDATE: Here's what we are currently working on for a Post-LD-Release:

- Rewrite the controls completely - instead of keyboard input, we'll use mouse and touch input
- Add more objects
- Add chord-playing-objects
- Add some mechanic for unlocking objects (progress)
- Add settings for the sandbox mode (e.g. seasons on/off, auto-generate objects on start etc.)
- Improve the calculation that locks certain notes from being played to restrict disharmonies
- Add more ways of learning how harmonies work during play (e.g. scale-visualizations, map-overlays, tutorials, maybe some learning-mode that slowly teaches you harmonies)
- Make a mobile version for tablets - pay-to-play, no in-app-payments

Downloads and Links




commodoreKid says ...
Dec 15, 2015 @ 12:44pm

Wow, that was surprising. I think the idea is really interesting but it lacks fun factor. Could be better for example if the tiles were placed by a character controlled by player. I like the samples you used and online mode. It has potential imho.

mat1er says ...
Dec 15, 2015 @ 1:26pm

Awesome! A little hard to use, but awesome!
Maybe adding a "delete" key?

SelfTitled says ...
Dec 15, 2015 @ 1:58pm

Love the idea of the online world building

Yamzho says ...
Dec 15, 2015 @ 2:18pm

That's a unique experience ! I hope the concept will be developed because I want to see more of this ! Well done !

klianc09 says ...
Dec 15, 2015 @ 2:47pm

Really weird concept (in a good way) and the Online World is a nice experiment.
It was too hard to control. Discouraged me from exploring more combinations and building a bigger world.

ashdnazg says ...
Dec 15, 2015 @ 3:00pm

This is incredible!
As a musically oriented person this was fun to experiment with and the fact that the graphics were eye-pleasing as well is truly impressive.

A thing I might add is some encouraging of less musically inclined users to use the "right" notes in the "right" places.

Dec 15, 2015 @ 5:29pm

Feels really unique and has a very polished feel! It should've had mouse controls or something like that though, keyboard controls feel really weird for something like this. Furthermore amazing idea!

sorle says ...
Dec 15, 2015 @ 7:08pm

Man this is awesome!
I've had a lot of fun playing around, after i figured out the controlls.
How incredeble is the idea of creating a (sound)world with other people!

vinipereira says ...
Dec 15, 2015 @ 7:30pm

I dont understand the connection with the themes at all, but it is a pretty good game.

fafastudio says ...
Dec 15, 2015 @ 8:32pm

I absolutely LOVED your game man !

I know there not enough fun and all, but in my opinion, you nailed it.

Your interpretation of the theme is quite unique, and very inspirationnal.

And i could spend hour to play your game, which is made in less than 72 hours ...

Well done !

tweedle says ...
Dec 16, 2015 @ 5:26am

Cool idea and nice graphics, the keyboard controls seemed a bit odd. Great music and mood, nice work overall!

xaedes says ...
Dec 16, 2015 @ 8:45am

Yea! I really like the idea to place music sources into the world. Always thought about something similar to this w.r.t. music generation. The music quality is very high. The execution of the concept looks solid. But I wasn't quite sure what to do in the game. I need a guide to, well guide me what to do next.
When I read you writing about harmonies, I thought that I would get some kind of feedback from the game if I hit any or if I loose any. Didn't see this in the game though.

I can also totally see making a haunted house with this framework. You would need to add some scary objects with proper sounds that can be triggered to get activated by stepping on some tile. If you give theses objects some crowd control (like fear), the players goal could be to get through the haunted house as fast as possible or so.

See a lot of potential here, don't let it be wasted please and continue working on it^^

Max Amaden says ...
Dec 16, 2015 @ 10:46am

Nice little game, made some sick beats! Keep up the good work!

banana4life says ...
Dec 16, 2015 @ 10:46am

Ich finde die Idee super, aber die Controls hätten besser gewählt sein können :)
Und ich hätte mir noch mehr verschiedene Objekte gewünscht und verschiedenere Klangtöne. Und eventuell irgendwie ein Ziel oder eine kleine Aufgabe.

gv1351 says ...
Dec 16, 2015 @ 11:03am

I didn't really understand what was going on I just placed stuff randomly but it looks good

andyman404 says ...
Dec 16, 2015 @ 5:49pm

Beautiful and relaxing experience! Well done.

Esjaji says ...
Dec 17, 2015 @ 1:42pm

Very interesting concept, and very, very pretty to look at. It's a little unintuitive to control though, and it's sort of tricky to get your bearings (and I'm not quite sure how it relates to the theme!) but I really, really like the idea, and the implementation is mostly superb. The online mode is an especially awesome feature and serves to create a very interesting experience indeed! Well done!

zebi24 says ...
Dec 17, 2015 @ 5:10pm

This is so beyond amazing! Really relaxing, it just pulls you in, I could play it all day.

Dege says ...
Dec 17, 2015 @ 11:45pm

Art & music are stunning, interesting concept. I liked the idea of different sound mixing together, and also the fact that you listen to always different stuffs mixed differently by moving around. Too bad only a few people have placed an object into the world, or at least it looks so. I wanted to place a tree, but I didn't understand why it is without leaves... Seasons? Anyway... Not sure about the theme, I'm I missing something?

Drunkain says ...
Dec 18, 2015 @ 9:23am


randomhuman says ...
Dec 18, 2015 @ 4:20pm

I can't believe you made an online mode, that's awesome. It looks a bit discordant now though! The game is great, you can build a really nice ambient soundscape with it.

FiSilva says ...
Dec 28, 2015 @ 12:27pm

I love this concept, very zen.
Also the online mode idea is great.
Nice art style too, but a bit too dark.

guoboism says ...
Jan 1, 2016 @ 2:54am

Great idea! Combine music creation with world building

Jwatt says ...
Jan 1, 2016 @ 7:34pm

I know it's hard to make anything that revolves around music and still feels like a game (without it being a rhythm game). It's equally hard to rate, cause I was pretty impressed, but it's hard to defend quantifiably as a game.

This is an interesting experiment in its own right, and the interface has lots of neat tweens going on. Of course having any sort of online play is a technical achievement. The way it's one object per player makes this a social experiment kinda thing.

rojo says ...
Jan 1, 2016 @ 11:46pm

Really cool concept! I didn't play online, but in sandbox mode I definitely enjoyed messing and creating my own little harmonious scene. I think my biggest piece of advice would be to rework the controls into something a bit more user friendly.

Tapehead says ...
Jan 2, 2016 @ 3:14pm

this was interesting and also very relaxing! nice entry!

Mar 28, 2016 @ 3:06am

Super neat idea! I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :)

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