Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

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NarNar Jump

by Hackbug - Jam Entry

NarNar Jump is a Runner game for the Ludum Dare 34.

You control NarNar, a nice little pet,
Your goal if to evolve thanks to the food present is in the street.
But NarNar is a little diffucult with his foods.

When NarNar is lv1, he want to taste each food he can find, so Mushroom, Chicken and Maki, but be careful Fishbones aren't food.
Once you eat 5 times, NarNar will evolve, his tastebuds will become more refined, reducing the number of foods NarNar can enjoy,
At lv2 he wil not be able to eat Mushroom anymore, and at Lv3 his taste is so rafined he can only eat Maki.
Eating an edible food will give you 1xp, when you hit 5xp NarNar level up.

If NarNar is in difficulty, he can transform one of his experience points into a fireball who will destroy all walls it come into.

If NarNar eat a bad food, he will downgrade, the same if he hurt a wall.

Your goal is to preserve NarNar's grow. For helping you in this quest, when NarNar eat 3 foods, he gain a shield, it protect you from a downgrade, but you loose all of your xp.


SPACE for jump
ENTER for fireball

Or with an XBOX 360 controller:
A for jump
B for fireball

I made this game alone with C++ and my own 2D engine based on SDL2. I created all graphics assets with GIMP, but i'm currently not a good musician, so i took on internet the songs (I will change it when i will able to composed my own).

I'm looking forward to read yours feedback :)

Downloads and Links




ss64games says ...
Dec 15, 2015 @ 8:26pm

A fun endless running. I like the evolution element, although I wish the difficulty would scale independently of evolving as I had a number of play sessions were I racked up very high scores only going back and forth between level 2 and one continuously.

pcmaster says ...
Dec 15, 2015 @ 8:33pm

Made it to level two :) Positive is that you can play it with and without a controller. Theme 100%, good job putting this together!

puddelipip says ...
Dec 15, 2015 @ 8:37pm

I enjoyed:
Pacing, the sense of speed is good and at the highest speeds it was still manageable but barely so
Nice touch with the day/night cycle
Cute character

The fireball seemed useless to me (playing with a controller) as it was too much to think about at high speed and unnecessary at low speed.
Unclear if I had three lives or died when deranking to lowest form.

I had fun playing it :)

mockthebear says ...
Dec 16, 2015 @ 6:54pm

Nice runner! Also i was wondering if you can post the source code too c:

Xanjos says ...
Dec 16, 2015 @ 10:35pm

Keyboard controls actually seemed unresponsive during gameplay but I like the evolution mechanic.

NirabazGAMES says ...
Dec 17, 2015 @ 9:17pm

awesome graphic

Hot Box Games says ...
Dec 20, 2015 @ 10:59pm

Cute graphics, but very very challenging - would have loved a tutorial showing off which items hurt the dog and which ones didn't

jstan says ...
Dec 24, 2015 @ 4:00am

Love the gameplay

Ivan Volkov says ...
Dec 24, 2015 @ 5:22am

When the night comes in sushi looks like an omelette :)
Fun game! Even though I find it really hard to complete even second evolution stage.
Anyway, great entry!

alliel_a says ...
Dec 25, 2015 @ 6:18pm

nice game !

Tselmek says ...
Dec 29, 2015 @ 5:58pm

Addictive gameplay but needs a lot of polishing and balancing. Could never reach my third evolution.

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