Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

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[Evolved The BeelZebub]

by iantttianttt - Jam Entry

"Choose two button control your growing"

This game is about create monster, you'll get some special elements during the game, use these stuff to evlove your monster and make it stronger and stronger.
The final goal is use the monster that you create to invade the castle and defeat the holy king.
Try your best to make the strongest monster as you can.

This game takes turn-based. Choose two element buttons control to grow at start.
At each turn you'll get four different kind of options, you can choose two of them to evolve your monster.
You can also use these options to create new attributes or items, or even some monster minions to help you to fight.

Every choose or mix will make different outcome, maybe this mix will increase your monster or just kill it. So think carefully about your choices!!

Good luck!
[Update 2015/12/17]
For now,that is still a lot of bug in game,some features are still not active ,we will make it more fun in future,so if you like it or want to play more update version,the web link will take you to the page where we will update the game.
hope you like it =D

Credits: Kagerou, Ouro, Shin, Hanger, A Za

Downloads and Links




Cliff Lee(CL) says ...
Dec 15, 2015 @ 7:06am

Great concept and graphics!
But the game itself needs to be polished harder.

StitchesMagoo says ...
Dec 16, 2015 @ 7:01am

Cool game just wish more time was given to its polish. Well done.

DonEngland says ...
Dec 16, 2015 @ 7:16am

Interesting concept. I had a hard time selecting elements. Made it to Stage:9 before I wasn't able to select any elements/options.

jcwelgemoed says ...
Dec 16, 2015 @ 7:17am

Looks like a cool game and concept. I really struggled with controls though, spent quite a time before it accepted my clicks - not sure if it was because I ran in windowed mode?
Overall good game - would love seeing the finished product.

ChaosCult says ...
Dec 16, 2015 @ 7:25am

The idea is interesting, but the game lacks any feedback. I click and nothing happens.. except sometimes SOMETHING happens, but I have no idea what it is.
I'm sure the game creators have fun playing, because they undertands the meaning of icons and various game states. I do not, though.

lordsavage says ...
Dec 17, 2015 @ 2:02am

Very interesting idea for the summoning of creatures etc, but i had no idea what many of the combinations did.

Also once i started getting a large army the collision detection started behaving very oddly - not sure if it was a bug or just my slow machine.

BUT, overall a VERY neat idea, implemented very well - well done!

eerongal says ...
Dec 17, 2015 @ 2:22am

Interesting concept, however, when i selected two elements nothing seems to happen? I'm not able to click on the little dudes attacking me or anything...

ImYellowFish says ...
Dec 17, 2015 @ 6:20am

the graphics is so cool

rzuf says ...
Dec 17, 2015 @ 3:17pm

It's super-hard to click on things. It's also hard to make out what's actually going on. It's pretty and the concept is cool tho. :3

Hot Box Games says ...
Dec 19, 2015 @ 12:29am

Really nice art!

Logicon says ...
Dec 24, 2015 @ 2:22am


Tselmek says ...
Dec 29, 2015 @ 5:22pm

The idea is fantastic but unfortunately, the lack of feedbacks made it enormously confusing. The graphics are really nice despite some huge visual glitches. Keep it up, you're onto something.

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