Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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by valgoun - Jam Entry

Take your Repulsor and be ready for the Race!
Repulsor is a game made on UE4.
Only on Windows

To play, launch the "Launch.bat" file as admin in the game folder.
The game is Splitscreen only and can only be played with Gamepads.

Use the left stick to turn and the right/left trigger to accelerate/decelerate.
To GROW your speed, press "A" (at your own risk) .

We will post a 32 bits version of the game if some people request it.

To play in fullscreen, press ALT+ENTER

Downloads and Links




BubuIIC says ...
Dec 15, 2015 @ 11:46pm

Too bad it's only windows... this looks awesome.

hyperscope says ...
Dec 16, 2015 @ 12:16am

As a huge fan of Pod Racer for the N64 I felt like this game had a lot of potential going for it. Granted I wasn't expecting that game but it would have been nice to have even a basic scoring mechanic implemented. Sound effects fell flat without the visuals to back it up. noticed some tiling in the textures besides that looked great. Overall this game has a lot of potential but fell flat.

amras0000 says ...
Dec 16, 2015 @ 12:41am

This was a mess to get working. First tried to download its own downloader for me, then once I managed to circumvent that, the bat crashed because I had whitespace in my pathname (put quotes around pathnames in the future). Once I fixed that, the bat only opened up cmd and cd'd to the appropriate directory. I was able to start up the file by just navigating to the appropriate spot and opening it, though.

Regarding the game itself:
The pod racer itself looks great. It's far beyond what I'd expect from an LD entry, and shows a lot of fine detailing and crafting.
Everything else suffered for it, though. The level geometry is messy and hard to follow. The sound effect for hitting things is far too long and plays too often. Half the assets placed in the level don't have their hitboxes set. I couldn't figure out a way to move the second pod, and the game didn't register when I finished a lap.
The movement was actually rather smooth, except for the constant crashing into slightly glitchy obstacles.

I think the game would have benefited from a larger open play area with some sand dunes to leap over. Scrap the track design and just give me a desert to play in. No second player, no racing, just a sandbox. The driving mechanics would've really worked well for just jumping off hills at high speed.

The game really doesn't fit into the theme, either. It's just a generic racing game.
Sorry :T

VladRusu says ...
Dec 16, 2015 @ 2:50pm

looks so so good!

valgoun says ...
Dec 18, 2015 @ 8:27pm

Hi, on what platform would you like us to build it?
Basic scoring mechanic was in, but the UI was messed up. On the new update, it’s now display émoticône wink
Sorry for the sound design, we didn’t have a guy to do it during the whole jam. He came at the end.
I think tilling was lighting messing up, it’s now fix.

valgoun says ...
Dec 18, 2015 @ 8:28pm

New update solves the launching problem. Level design intuitiveness have been improved. The sound design has been supported by fx, it feels better now. All the assets have their hitboxes set properly.
The game is gamepad only. To move the second pod, you need a second gamepad.
Laps were registering, but UI was messed up.

valgoun says ...
Dec 18, 2015 @ 8:28pm

Thank you!

hyperscope says ...
Dec 19, 2015 @ 11:47pm

I'll be sure to give it another try, until then keep at it dude!

Hot Box Games says ...
Dec 20, 2015 @ 10:40pm

Really nice controls and the model looks awesome!
This is great!

jstan says ...
Dec 24, 2015 @ 3:59am

I love this gameplay and the graphic is awesome

SamH says ...
Dec 29, 2015 @ 3:14pm

Impressive art you have here, congrats. But it doesn’t really seem to be related to the theme, so it’s hard to judge it in comparison to the other entries…

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