Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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by cadaeibfe - Compo Entry

About Lightreach:

You control a plant by making it grow with the Z and X keys.
Z grows the plant straight up.
X splits into two branches that grow at an angle.
The goal is to make the plant grow until it reaches all the patches of light
before running out of nutrients.

Tools used:

Python with Pygame
PyCharm community edition

Downloads and Links




Tjakka5 says ...
Dec 14, 2015 @ 2:11am

This game is loads of fun, and while I'm not particularly fond of the art style the great puzzles made up for it.

amYk777 says ...
Dec 14, 2015 @ 5:08am

This is neat, but I became bored rather quickly.

fishbrain says ...
Dec 14, 2015 @ 11:16am

Clever idea fpr a puzzle game! Nice work!

pianoman373 says ...
Dec 14, 2015 @ 5:02pm

Nice game. It's awesome that you were able to do both themes.

psychomonster says ...
Dec 14, 2015 @ 8:18pm

I always love to play good puzzle games. You fit that theme perfect. Good game mechanics... very nice level design. It's even nice to see some one coding in pygame :D Good job

dmecke says ...
Dec 14, 2015 @ 8:54pm

Nicely done puzzle game! I liked that new elements were introduced level by level.
Could maybe be extended to a level system in which you can solve levels differently good. So you dont need to reach all lights everytime, just for a perfect game.

TiByte says ...
Dec 15, 2015 @ 3:53pm

I wish there were more puzzles :) Nice work

crucknuk says ...
Dec 15, 2015 @ 11:02pm

The concept is very nice, this is a nice little puzzle game, very good work!

Dec 17, 2015 @ 4:45pm

Ey, I ended the whole game! I really love it, great concept and very addictive. Cool entry!

ripatti says ...
Dec 17, 2015 @ 4:46pm

Interesting puzzle game. It's very similar to my game for this LD.

SSJMetroid says ...
Dec 18, 2015 @ 2:43am

Needs more branching factor for solutions to be interesting to me I guess. Well-made entry though!

blubberquark says ...
Dec 20, 2015 @ 8:45pm

Great puzzles, great use of the theme. I wish the switches were connected to the bricks by wires. Right now you have to play the level one time to find out.


HuvaaKoodia says ...
Dec 22, 2015 @ 12:55pm

A good puzzle mechanic with solid tutorial progression. All it needs is more levels and some indication on what those switches do. Trial and error quickly becomes a bore.

Acerio says ...
Dec 24, 2015 @ 2:37am

Really enjoyed the puzzles, felt like a really solid idea for a game.

f7f5 says ...
Dec 28, 2015 @ 9:48pm

I like it! I finished all the levels and wanted more.

Very good level design - which is not an easy task in 48 hours - and difficulty progression. Congratulations.

Tapehead says ...
Dec 29, 2015 @ 1:32pm

keep it up!

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