Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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Phaseolus Magicus

by Dianouille - Compo Entry

It was my first compo, so, even if my game isn't really good, it's finish, so I'm pretty proud of that.

2 cards will appear on screen. If they are the same, use RIGHT, if thy are different, use LEFT. If your right, your beanstalk will grow. If not, you lose a life.

Downloads and Links




velddev says ...
Dec 14, 2015 @ 11:07am

Game doesn't run. on windows (32 and 64) i don't know what could've caused it.

onilink_ says ...
Dec 14, 2015 @ 11:23am

I have just a white or gray screen :/

nunesbarbosa says ...
Dec 14, 2015 @ 11:52am

Can't run on Windows 32 or 64. :(

scars377 says ...
Dec 14, 2015 @ 12:18pm

can't run

daleth90 says ...
Dec 14, 2015 @ 1:08pm

Run x86 & x64 version on Win7 x64
and get only white screen

paraxite says ...
Dec 14, 2015 @ 1:49pm

Can't run windows version.

gene-z says ...
Dec 14, 2015 @ 2:22pm

Dont work for. Me

Dianouille says ...
Dec 14, 2015 @ 3:15pm

I'm really, really sorry guys, I made a beginner (and I'm a beginner, so) when I built. I'm fixing that.

pinion says ...
Dec 14, 2015 @ 6:35pm

Runs fine for me windows 64.

I like the graphics but I can't say I understood what I was doing.

vegapomme27 says ...
Dec 15, 2015 @ 10:30am

Not very clear at first, but pretty nice style. Good job.

bobismijnnaam says ...
Dec 15, 2015 @ 10:33am

This better be good, as I'm installing that stupid java runtime JUST FOR YOU! Luckily it worked just fine after that.

Simple but fun game! The graphics were minimal but the symbols and the bean stalk were very abstract (loved it!) and looked well polished. Good job on finishing your first ludum dare, be sure to enter again and make another abstract game! :-)

Dec 15, 2015 @ 10:36am

I like how you implemented the theme, and I like the art style. Good job! :)

HUMANICS says ...
Dec 15, 2015 @ 1:52pm

Nice gameplay. Tried it on linux. After some time I get a IndexOutOfBoundsException.

Dianouille says ...
Dec 15, 2015 @ 2:39pm

@HUMANICS I'm sorry for you. I'm really not a programmer, so I just let the software make the build, I have no idea how I can fix it.

UncleChris says ...
Dec 15, 2015 @ 4:29pm

Can't run.

jlouisB says ...
Dec 15, 2015 @ 9:03pm

Good job !
Simple concept, but well realized.

Jeasonfire says ...
Dec 16, 2015 @ 2:58pm

When I understood what I had to do (after reading the LD description, haha), the game got a lot more interesting. It's not very intense, but with some atmospheric music this could be a very cool "chilling game". Now, it's relying on the graphics for the atmosphere, which were pretty good. So, good graphics and nice gameplay :)

Suaave says ...
Dec 16, 2015 @ 4:34pm

5/5 for graphics. This is gorgerous :D. But I think the gameplay doesn't really tie in with the topic, there could be way more :D

Meta-link says ...
Dec 16, 2015 @ 10:31pm

Great game !
I liked the way you see your shape growing, also they are really well designed !
Good job :)

Mr MadCat says ...
Dec 17, 2015 @ 9:42am

Congratulations on your first compo entry.
It's pretty solid gameplay and great use of the themes.
There is one thing that annoyed me a bit: I can't really look at the beanstalk and the cards at the same time, so I can't appreciate the beauty of it as it grows without fearing to loose a life. It would be really cool if after you failed you could see the growing of your beanstalk like a replay or something. Because it really looks awesome.
Another thing, which is not negative in my opinion but maybe something for you to think about for further games is the ratio of how many times I have to choose right and how many times I have to choose left. Because for like 75% (felt, I didn't create an actual statistic about it ;) ) of the time I could just press left, because it just is so much more likely thet two different cards will come up. Changing this ratio might affect the gameplay heavily, so depending on what you want to achieve you might consider things like this.
All in all a very well done entry.
I hope to see more from you the next LD.

Auroz says ...
Dec 18, 2015 @ 3:13pm

Interesting idea, little bit boring.

ssodelta says ...
Dec 18, 2015 @ 3:21pm

Nice simple game ! And nice art work.

Aelius says ...
Dec 18, 2015 @ 3:25pm

I didn't know a game where you match cards could be so hard sometimes. Great stuff.

Shovix says ...
Dec 18, 2015 @ 11:20pm


el_kloklo says ...
Dec 21, 2015 @ 5:18pm

Just an advice, I was playing on my tablet computer (1366x768) and I was not able to see the bottom of the screen. Not really important though.

Crefossus says ...
Jan 4, 2016 @ 8:52pm

Maybe show your structure/image on the oops screen displayed nicely (along with your best run?). some calming music and sfx for success/failure and other feedback and it could be pretty replayable.

I like how you can develop a strategy to get better at this (for me it was to stare at the center shapes for a match to start with).

To make it more minimalistic - I think it should start off built a little bit and then you can get rid of the lives completely since the base of the tower would be your lives.

congrats on finishing... I had a hard time once again.

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