Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

ALSO: has an experimental game downloader over here. You may find it useful.

Back to Browse Entries

Jared and the Corn Nuts

by cameronpenner - Jam Entry

Press the corresponding arrow key to move that foot forward.

Both themes are in play here. You can only use the two arrow keys, and you'll notice the character grows over time as he eats the corn nuts.

I only had Saturday to work on this, but I thought it turned out pretty good! It's based on a true story too, so that should add to the feels.

Downloads and Links




Dec 15, 2015 @ 8:39pm

The character, music and sound are totally crazy, even if i could't actually play it, is very funny! Cheers! Stefan (

simon.parzer says ...
Dec 16, 2015 @ 11:58pm

That was is hilarious! The physics/controls are just crazy but it's easy to get the hang of it. Well done!

sP0CkEr2 says ...
Dec 19, 2015 @ 9:28pm

this was so much fun - great job making a crazy game

Dec 23, 2015 @ 2:23am

Interesting game. Reminds me of an easier/simple version of QWOP. Knowing that it was based off a true story gives it an additional layer of humor. Why is he in a mattress store? Why is he eating corn nuts one by one?

alyphen says ...
Dec 23, 2015 @ 3:56am

Inspiring QWOP-style frustration, this is an incredibly amusing entry, if only for it's sheer ridiculousness.
The graphical style is perfect for this style of entry, and the physics are spot-on. Though this couldn't really go on to make a full game, as it stands it's a pretty amusing way to kill a few minutes.

Dec 23, 2015 @ 4:22am

Difficult QWOP style game. I always wished there was a simpler version of that, but perhaps I need even simpler... nice job though.

Dec 23, 2015 @ 4:53am

Such a corny game! It made me laugh. Reminds me of QWOP.

Loneshark says ...
Dec 23, 2015 @ 4:53am

27 points, but then I fell right between those mattresses!

I think everyone has (or is) a 'Jared' in their life at some point, so good job sharing this quasi-relatable experience!

hyperscope says ...
Dec 24, 2015 @ 3:25am

Windows download build doesn't work. Audio was great although I couldn't find any rhyme or reason to the controls

stefenism says ...
Dec 24, 2015 @ 7:55pm


You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]