Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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Run For It

by goost - Jam Entry

So, it did _not_ went as planned. My PC was a bitch, I thought I could understand Rx on the go and did not get enough shit down.
Anyways, a finished game is a finished game, here is my second entry, made in some hours through three days. Developed without Rx.

(R) is restart, by the way.

Sources for Sound and Graphics:
http://opengameart.org/content/side-scroller-sprite-base-animation
http://opengameart.org/content/high-res-fire-ball
http://opengameart.org/content/explosion-animated
"Some of the sounds in this project were created by ViRiX Dreamcore
(David Mckee) www.soundcloud.com/virix"
http://opengameart.org/content/arcade-fast-flow-sound
http://opengameart.org/content/sad-piano-0

Downloads and Links


Ratings

#2163Coolness22%

Comments

Drury says ...
Dec 15, 2015 @ 3:22am

Super catchy music, the floaty controls though. Subjectively I prefer faster pace.

Mr_Fudd says ...
Dec 15, 2015 @ 3:26am

One frustrating thing was that the blocks that you had to jump over were the same color as the ground. I assumed you could land on them and be fine.

mnill says ...
Dec 15, 2015 @ 3:27am

hardcore and not realy good generation =(

Gyfis says ...
Dec 18, 2015 @ 10:59pm

Pretty simple controls, but very hard to play - I didn't like the fact that you could not land on the blocks with same color as the ground, that was confusing. What I DID like, though, was the detail with which you took care of the effects!

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