Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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by TurtleP - Jam Entry


A Ludum Dare #34 Game

Use the left and right arrow keys to move your player to bounce and collect coins. Don't stand around too long, or spikes will spawn below you. Every 4 coins spawns a spike, and after 8 coins it becomes every 2. Gravity will flip every 10-16 seconds, so watch out!

OS/X and Linux need to download the framework Löve from to play.

Special thanks to my friends Fluxu, Renhoek, xKaype, and Tjakka5 for motivation!

*Update 2
Added pausing (because pausing is nice: press Escape)
Fixed the aliasing on the font
Fixed a weird menu bug where the player could activate the game instead of quitting

*Update 1
Fixed main menu bug causing the player to reset the game

Downloads and Links




Tjakka5 says ...
Dec 14, 2015 @ 2:34am

Game is cute and fun, and the graphics are really, really nice as well.

kaype says ...
Dec 14, 2015 @ 3:46am

This game is tiny. Like, *really* tiny. I can barely see it.
You should make a version that's scaled up 2x. That'd make it easier for people with bad vision and/or high dpi displays.

Anyways, when I play it with Windows Magnifier on, it's actually pretty fun :)

TurtleP says ...
Dec 14, 2015 @ 3:48am

Okay I just fixed it up so it can handle bigger resolutions.

vrld says ...
Dec 14, 2015 @ 6:41pm

The mechanic has potential, but the execution is lacking:

- The game starts too slow, but then picks up pace too fast
- The ball moves too slowly
- The spikes are very hard to make out from the background
- The spikes appear with no warning, often when you collect the coin immediately above
- The hitbox of the spike is too big

josefnpat says ...
Dec 15, 2015 @ 1:59am

Very well done! Sometimes spikes would spawn right under me as I was coming "down". That kind of felt unfair, but otherwise solid presentation!

Dec 15, 2015 @ 1:30pm

First of all, I love your menu. This is something that I think more games should do!

The audio and graphics suite the game very well and are coherent and complement each other. Simple and fast to get into but with an increasing challenge!

I would like it if the spikes were a little bit more obvious though.

Overall a very nice entry!!! :D

Dec 15, 2015 @ 7:09pm

Simple, well made game. I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :)

Dec 16, 2015 @ 6:52am

Very nice game! Simple and fun!

This game shows how keeping it simple is sometimes the best choice!

Karai17 says ...
Dec 17, 2015 @ 2:34am

Quite a solid release. The visual style fit well and the menu screen was pretty neat.

Crowbeak says ...
Dec 18, 2015 @ 9:15am

It needs some kind of visual indicator for when a spike is *about* to pop up.

BlackBulletIV says ...
Dec 20, 2015 @ 12:20pm

Nice little game with smooth graphics. Spikes are too unforgiving though, as others have mentioned.

Nega Drive says ...
Dec 20, 2015 @ 4:01pm

I like the presentation of this game, its simple but looks good. The gameplay is pretty simple too but it works for what it is. My main gripe is the spikes are way too hard to see, and sometimes they just unavoidably spawn underneath you, resulting in some cheap deaths. Still, not a bad game!

camlang says ...
Dec 20, 2015 @ 7:09pm

Nice time killer. I had a feeling that spikes spawn right where you're falling most of the times)

Guard13007 says ...
Jan 4, 2016 @ 2:30am

The only problem I had was with spikes appearing right below me where it was literally impossible to avoid them.

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