Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

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by Wontonz - Compo Entry


A - 1
B - 2

A Procedural Card Game in which you must acquire resources and trade them in order to grow your cult from little you to world domination!
But beware, danger lies ahead, your actions do not go unnoticed and certain entities both worldly and otherwordly are taking notice.

Cultist is a simple card game which takes place in multiple phases. In each phase the player will draw 2 cards, pick one and then pick a choice from that card.
There are 3 phases per turn with a small setup phase at the beginning of the game.
Resource Phase:
Resource cards will always have a positive effect for all of their choices. They act as a buildup.
Action Phase:
Here the player can exchange certain resources for others. These cards will always have an exchange option as well as a positive resource like effect if none of the options are useful for the players
Situation Phase:
This is the phase when bad things generally happen. All of these cards will usually have negative effects however there is a small chance they might also have a positive one snuck in there.
The game ends in defeat when the player has either gone into the negatives in money or cultists.
Getting 100% threat or Visibility will also end that game as forces more powerful than you will wipe you out.

Winning the game is simple. The player merely has to get 100% government influence or 100% corporation influence to achieve total world domination.

Threat and Visibility increase every day!
Build a good economy to sustain the threat and visibility dropping actions
Getting more resource cards is always good.

Downloads and Links




greenscreen says ...
Dec 17, 2015 @ 11:13am

To be honest I don't really understand this game. There's not much explained. Anyway graphics are ok, and it fits the theme.

Xeke_Death says ...
Dec 18, 2015 @ 2:24pm

I found the music track to be annoying over time, so I turned it off..
I played through twice, first time I lost all my cultists, second time I grabbed every government influence that came up and eventually won...

Decent concept, but could be fleshed out somewhat to perhaps be a multiplayer competitive card game...

JoseArias says ...
Jan 3, 2016 @ 5:35pm

I liked it. I thought that I needed 100 government and corporation and I had 70 - 101 when I won haha

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