Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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by n00basaurus - Jam Entry

My First ever Ludum Dare.

Made in Unity 3D and coded with Playmaker.

Press 'A' to go.
Hit space to hop.
Follow the red arrows.
Don't fall out of the level.
Pick up white objects to grow.
Grow to score.

Downloads and Links




crucknuk says ...
Dec 15, 2015 @ 6:35pm

Hey, nice one for a first game, especially if you were alone working on it. Keep it up :)

anshulsinghxd says ...
Dec 15, 2015 @ 7:06pm

good work mate for first game! :)

Krafty says ...
Dec 16, 2015 @ 5:10am

Great job on your first game!

torcado194 says ...
Dec 18, 2015 @ 10:40pm

hm, pretty interesting game! i feel like it should change directions on its own without you needing to let go and press again, it was kinda confusing. also, you shouldnt really label the link as a 'web' link, that generally means it's embedded in the browser and you dont have to download it.
otherwise i thought it was neat!

kirbytails7 says ...
Dec 29, 2015 @ 7:32am

Very nice! I enjoyed the particle effects and the use of a second camera for the zoomed-out view. The menu seems poorly designed, though; you could put instructions there instead of in-game, and there seems to only need to be one button, so you could probably also use key input instead of mouse.

Efuvex says ...
Dec 29, 2015 @ 7:55am

Web version doesn't run on mac

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