Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

ALSO: has an experimental game downloader over here. You may find it useful.

Back to Browse Entries

Blob Run

by Khallane - Compo Entry

1) Pick up coins to increase your score.
You earn more score the bigger you are.

2) Left click to grow (up to 6 times).
Right click to shrink.

3) Avoid Spikes and Walls.
Spikes shrinks you by 1 size.
Walls shrinks you to minimal size.
You can't pick up coins for a short time after being hit.

4) You lose if you get hit with minimal size.

Unfortunately, I had time to do only one level.

Downloads and Links




togo says ...
Dec 14, 2015 @ 10:50am

that's a hard first level.
on a side note, growing the blob seems to do more harm than good.

nunesbarbosa says ...
Dec 14, 2015 @ 11:51am

It is a hard game. The HUD is displaced to the right (not anchored to the center) on full screen

Elit3dGaming says ...
Dec 16, 2015 @ 12:04pm

Was challenging also the blob growth was only helpful for picking up some coins. Fun game though.

Dec 17, 2015 @ 2:09am

Fun and creative gameplay! Good audio too. Great work!

LittleThor says ...
Dec 17, 2015 @ 12:15pm

Interesting approach of the theme! The music is quite good, but the coin SFX is really annoying :s
Good work! Try to polish level design and "learning curve" next time.

Hot Box Games says ...
Dec 20, 2015 @ 10:21pm

Hard but fun.
I like the risk/reward element to the gameplay
Nice music too

Pixelaborate says ...
Dec 27, 2015 @ 3:28pm

Interesting mechanic! I couldn't finish the level but I ended up getting a max score of about 500.

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]