Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

ALSO: Itch.io has an experimental game downloader over here. You may find it useful.

Back to Browse Entries

SpaceBall

by piluve - Jam Entry

If you dont want to download the game and play it here in the LudumDare web, please click on the fullscreen button.The iframe where the game is is too small, thanks!
--------------------

Hello folks!

This is the first time I participate in a Ludum Dare and I have to say that I enjoyed it a lot.I found it really challenging too. The most difficult thing for me is the moment when you have to start the project.

I decided to keep the two themes for my game.

The result is a roll the ball game (in the "space") Its nothing fancy but it is fun to play.
Also I didnt have enought time to work on the jam as I am finishing other projects for the university. Next time I will try to focus 100% on the jam.

Now about the game:
As I said,it is a roll the ball game, you can turn right/left, the ball moves forward automatically.
In the "track" there are ramps, so you can take them.Your objective is to pick "food" and grow.

And thats all!
See you :D!

Downloads and Links


Ratings

#2373Coolness10%

Comments

Tensoplast01 says ...
Dec 13, 2015 @ 6:04pm

I like the concept, not the most original, but it works very well. What a shame that your game is too short, I wanted to play more and more! I hope you're gonna developp it after the LD, and probably do more levels! :)

Gyfis says ...
Dec 13, 2015 @ 8:44pm

Interesting concept, I like the graphics and the music. What I'd improve though is a score or some indicator of an end (I had to play 3 times to see if the x is the end or the first obstacle), and also perhaps adding some procedurally generated maps, so you're not limited by the size of your own made map. Very nice, overall!

Prox says ...
Dec 13, 2015 @ 9:28pm

Good atmosphere ! I think the music should be more "spatial" to be more consistent with the graphics.

The theme is here, 2 buttons and growing, but you don't use the size of the ball in the gameplay.

SayRafon says ...
Dec 13, 2015 @ 10:15pm

Music and graphics are really good, but can't find my way in this game ^^

justinooncx says ...
Dec 14, 2015 @ 1:35pm

The soundtrack, the graphics, the whole aesthetic was very nice~ The gameplay was pretty linear and easy, though.

TiByte says ...
Dec 20, 2015 @ 9:03pm

I really liked the aesthetics and the music. I believe it said "press R to restar_" when I played it...

hunttis says ...
Dec 28, 2015 @ 9:44am

Good music, nice graphics, enough for what it needs to depict.

I was kinda expecting the A and D keys to directly move me left and right instead of "steering". I also could've used more speed, the game seemed a bit slow.

Reminds me of some of my favorite old games (skyroads and trailblazer), so cheers for that :D

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]