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Torque, a whole puzzle game that only uses 2 keys! Rotate the whole world using the A and D keys, and get the ball to the portal while using forcefields, avoiding mines, and the red ball.
This game was made with:
Unity 5.3
GIMP
Blender
BFXR
Audacity
Post-Compo links:
Windows: https://www.dropbox.com/s/cl7qip901rl5rbg/post-compo-torque-windows.zip?dl=1
Linux: https://www.dropbox.com/s/s85zva6dxiv1kcw/post-compo-torque-linux.zip?dl=1
Mac: https://www.dropbox.com/s/qdtu189x2wodmyk/post-compo-torque-mac.zip?dl=1
Downloads and Links
Ratings
![]() | Coolness | 69% |
#64 | Fun | 3.87 |
#114 | Graphics | 3.96 |
#180 | Overall | 3.66 |
#228 | Theme | 4.02 |
#234 | Innovation | 3.57 |
#276 | Mood | 3.28 |
#378 | Audio | 2.86 |
#500 | Humor | 2.34 |
Comments
This is a really fun puzzle game, the level design is really good and the mechanics show a lot of promise for more levels. I liked the theme but it felt like some ambient audio was missing (the ball is glowing, would it be making a humming noise?) and for the movement of the map/balls as they roll around it felt a bit silent.
Yeah I was literally designing levels in the last minutes. I only added sound in the lasst 15 minutes before the deadline. So i just didn't have enough time to design more levels or audio.
The levels themselves take a ton of planning to get it to work as a puzzle, so they took a big chunk of time out. Also with them being 3D.
The levels were awesome that you made. It's incredible how with only two controls the puzzles can be so complicated! ( I actually ended up playing it more than once!) Prioritising game play definitely makes sense :)
Wow!! Amazing game!! I could imagine making the design for the game must be crazy.... heheheh!! But seriously nice work!!
Awesome game! Only complaint is the A and D arrows at the corners of the screen seem to be reversed from the direction they actually move the level... or maybe I'm insane... one of those.
Huh, I cant really see a problem with the arrows. A goes clockwise and D goes counterclockwise.
I really liked it - very fun game, I too wished for more levels, which totally points to a good game - I wanted to keep playing!
I'm definitely gonna add more levels in a post-LD update sometime soon.
Really nice game. Reminds me of old ball-in-maze puzzle games IRL or on my old phones (back when accelerometers were new and exciting). With some crazier powerups and music I can see it being really REALLY nice!
Super short, but very promising! I'd love to see a post compo version with more levels and mechanics.
Great mechanics, gameplay and graphics.
Only negative points are the number of levels and that I didn't notice when I finished them all and just pressed restart...
Great game based on level design. I think that you can developp even more those mechanics! Nice work
Simple puzzle game that looks pretty. More levels and it could be a fun app.
Challenging puzzles. I find A and D controls are inverted?
Ohhhhhh, now I see how it could seem inverted. That took a long time for my brain to see it that way. Man that is so weird how it can be taken two ways like that. It's not really inverted, they could be switched and still make sense. I guess one way or the other is more intuitive for some people.
Good game! The final level was designed very well. I was hoping to play more levels, though. Looking forward to a post compo version.
I liked the puzzle but needed more of it, without sound, reason or levels it felt like a mechanic prototype more than a full game. It was a good mechanic prototype though
I think this game really nailed the 2 button theme, I really enjoyed it.
Cool mechanic, and a nice exploration of some of its potential -- even in just a few levels. I'd love to see more levels and find out what other interesting ways of using these mechanics that you can find.
Wonderful, I expect there's gonna be a mobile version with more levels :)
Oh, man, this is really polished. Very nice.Too bad there is no more levels !
Good job.
I wish for more levels! Nice, well-polished execution of the old ball-in-a-rotating-maze game. Every player action felt great, it was visually organized, graphics and sound were crisp, etc.
Very nice work! You have great level design sense, and the difficulty curve was spot on.
Uploaded a post-compo version. It only has two new levels though.
Well done! Very short, but I liked it!
P.S. The Play button in fullscreen mode is not working
A well-made maze-game with a lot of interesting choices design-wise. Both the mines and the red ball added a lot of interesting depth to the experience and kept it fresh, rather than just being another get the ball through the maze-experience.
Only thing I would've liked would possibly have been some more audio or music, 'cause it's very quiet right now and it might have added a little bit more dynamism to the levels so to say.
Otherwise, all in all; pretty nice game. Good job :).
Cool graphics, puzzles with a lot of potential. Just way too few, unfortunately. Would love to see the game with a full set of levels.
Cool concept and the level design were pretty good having in mind the time constraint. Well done guys!
Fun! Liked the graphics and the level design; would have loved to see more puzzles.
Excellent entry! The concept is brilliant and you definitely MUST add more level to it! Well done ;)
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Great Game :) I just hoped it had more levels but great job