Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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by fede0d - Compo Entry

Endless mazes! Run agains the clock and find the exit.

A seed has sprouted in the deep. Guide the plant trough the deep mazes and out to the bright light of the sun.
You have to find the exit before the plant dies.

Oxigen: find the exit before the sprout suffocates.
Nutrients: eat rats to stay strong and move faster.

Infinite mazes: you can play in tiny and simple mazes or enormous and difficult.

Only two buttons input: left and right to move the plant.

I used Godot Engine to make it.
Also: Inkscape, Gimp, Audacity, LMMS.

The game is available for Android mobile phones and tablets.

More info here:

Downloads and Links




guoboism says ...
Dec 14, 2015 @ 5:05am

Pixel graphics looks nice. Nice work.
(Been looking at Godot for a while, nice to see a Godot user)

Saymon says ...
Dec 14, 2015 @ 5:18am

Great game ! well done sir !

fede0d says ...
Dec 14, 2015 @ 5:18am

Yeap, Godot is great. It works flawlessly for this kind of rapid prototyping/gameplay testing.

aplomb says ...
Dec 14, 2015 @ 5:21am

Fantastic polish and depth! My only gripe is that the T-intersections are extremely frustrating to turn at.

zybit says ...
Dec 14, 2015 @ 5:27am

+1 for android. Well done.

yumaikas says ...
Dec 14, 2015 @ 7:20am

This game didn't scale well to a high DPI OnePlusOne screen, and the sound was a bit one note, but good game in other aspects.

OdnetninI says ...
Dec 14, 2015 @ 7:39am

Good graphics, but...
I dont know why, it doesnt like me at all

timeshapers says ...
Dec 14, 2015 @ 7:54am

Nice game. I realize the controls are the challenge, but they feel a bit too clunky.
It would be nice if the water didn't start running out until the first input came in.

MCRewind says ...
Dec 14, 2015 @ 9:06am

Controls cover a lot of screen but work well, Graphics are pretty good, but the sounds....

batmanasb says ...
Dec 14, 2015 @ 9:16am

A fellow Godot user! I installed the game on my phone but haven't played it yet, but I wanted to try and run the source code to see if it has keyboard controls, but the project has issues opening. Was this project made in Godot 2.0? I think that's probably the issue, cuz I'm using 1.1 (I like things stable)

cicanci says ...
Dec 14, 2015 @ 10:26am

Nice job! Simple and very polished!

fede0d says ...
Dec 14, 2015 @ 3:42pm

@batmanasb Yes I used a custom build of the latest source.

lonewookie says ...
Dec 14, 2015 @ 6:20pm

Great concept, but the movement can be a little frustrating, especially when trying to exit the level. I kept narrowly missing it, and then dying.

chrizdekok says ...
Dec 14, 2015 @ 7:12pm

+1 for Android

sergicollado says ...
Dec 14, 2015 @ 9:03pm

Great game, so fun and well done, +1 by godot :)

rogberth says ...
Dec 14, 2015 @ 9:44pm

Nice game! Risky to do it only for android but the game is really good, if you polished the effects and graphics a bit more It could become a popular game in Google Play

batmanasb says ...
Dec 14, 2015 @ 10:07pm

Aww okay, 2.0 projects aren't backwards compatible, but that's fine. Anyways, I tried it and the controls are a little annoying, I'd highly recommend you implement pacman style controls where it remembers the last direction you pressed and turns there as soon as it can.

makiki99 says ...
Dec 15, 2015 @ 5:41am

Controls require a bit too much precision, especially for touch screen. Sometimes it also feels like I lack just one second to win due to how level generates.

puppetmaster says ...
Dec 20, 2015 @ 9:55am

Great game, controls need a little workover.
Overall a very cool entry!
Keep up the good work with godot!

Dec 31, 2015 @ 8:04pm

Really neat little game. I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :)

Tosic says ...
Jan 2, 2016 @ 4:46pm

Like the concept, how the theme is realised, but I managed to bug the game where both of the possible texts overlapped... but the game is awesome and I like it.

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