Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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Cat Scratch Fever

by SusanTheCat - Compo Entry

You are a cat growing his territory by taking on all comers. Use the right and left keys to attack or defend. Watch Out! Attacking and defending uses up your strength so time it well.

Made with Quintus JavaScript Engine

Downloads and Links


Ratings

#178Humor3.12
#461Audio2.67
#715Theme3.40
#778Innovation2.60
#835Mood2.18
#868Graphics2.10
#937Overall2.45
#940Fun2.10
#1727Coolness40%

Comments

Dinomode says ...
Dec 14, 2015 @ 12:51am

Cool but maybe over use of audio? Still good job!

SecularBaron says ...
Dec 14, 2015 @ 2:09pm

Cool game. The sounds were funny. A+ for cats.

seththefirst says ...
Dec 14, 2015 @ 5:26pm

I liked the game, but the sound was too loud. At least for me.
Btw, I was dying without know the reason.
And I think that we should have a better balance between use attack to move, or actually attack.
I was loosing a lot of energy just to avoid the end of the screen.

=)

SusanTheCat says ...
Dec 15, 2015 @ 1:09am

Thanks for the great comments. Agreed: audio needs balancing. I do like freaking my cats out when they here the cat fight. :)

If you get hit while defending, you get points back.

Thanks for the comments!

Blobo says ...
Dec 15, 2015 @ 2:24am

Not bad. i like the sound effects, and the game was pretty challenging too!

pluberski says ...
Dec 17, 2015 @ 1:39am

Not bad! :D

cudabear says ...
Dec 17, 2015 @ 2:13am

This game just isn't really that fun. I think it's because hard to lose unless you intentionally try to. Perhaps it could use some balancing? The enemy cats could also block to make it more challenging.

Even though, good use of the theme. Graphics are simple but get the job done, even if it would be nice to see some kind of animations. Music is nice but sound effects are a bit grating.

Great job on finishing the compo.

NightShadow0 says ...
Dec 18, 2015 @ 1:14am

The game made a lot more sense once i realized that blocking gave you energy back, but then it also became a little too easy. It's an interesting mechanic, though.

f7f5 says ...
Dec 22, 2015 @ 9:07pm

I get a lot of decodeAudioData errors on Firefox (linux 64 bits). Works fine on chrome.

I was playing with speakers, not an headset, so I thought the audio was ok. I just didn't find the gameplay that much fun...

hunttis says ...
Dec 28, 2015 @ 9:30am

Gahh, the sounds :D Perhaps played a bit too often.

I think some more feedback on a successful attack/defense could make it more intuitive to see when you've done something right.

Interesting anyway, keep at it :)

SusanTheCat says ...
Jan 4, 2016 @ 4:34pm

Thank you for the great comments! I definitely would have added those things if I had mare time. Mostly I am proud I got something done.

kardfogu says ...
Jan 4, 2016 @ 5:23pm

Well, I think it could have had better visuals, audio and at least some kind of reasonable ending as I traveled multiple screens.
Keep up the good work!

- Kardfogú

UncleChris says ...
Jan 4, 2016 @ 5:49pm

I found the game interesting. I had trouble keeping from just what appeared to be random dying. I THINK I killed a few enemy cats, but sadly - not really sure. It has good potential. The audio, while at least was there, needed some balance and some variety.

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