Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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Garden Solitaire

by Paulgami - Compo Entry

A puzzle game where you have to grow the best flower garden you can with the cards you are dealt.

Click on a card to select it, then click a square of your garden to play it in. Green flower cards can be placed on an empty square to plant a flower. Blue water cards are played on top of flowers to water them.

When a flower has been watered enough, it will have all its petals and you will earn a few cards back into your hand.

If you can get a flower to fully bloom in every square of your garden, you'll clear the game and get a score bonus.

Windows link below is 64 bit. 32 bit link is:

Repo on Bitbucket:

Downloads and Links




DragonXVI says ...
Dec 14, 2015 @ 1:27pm

Nifty! Took a few goes to remember what flower has what petals after I've placed it, but like the idea. Lots of nice touches too

tanjent says ...
Dec 17, 2015 @ 11:32pm

Nice animation and good graphics. Wished for a mute button on the music for a while, the SFX was really good but the tune got a bit on my nerves after a while :D Really good embryo for a puzzler but I think most of the levels are unsolvable unless you are lucky? (Had completed 7 of 9 squares and thought I was on a roll, but had no water left and got dealt 3 new flowers.. :)) I think you have a good idea here but might need to iterate a bit more on the rules/balance so a level can be solved with some more strategy. Felt like the placement of the flowers did not matter? But a good start to add more stuff, perhaps some chaining of flowers/different rains could be a good meta play, or some wind vector or fertilizer to blow into the garden...

Dec 21, 2015 @ 12:26am

i couldnt play the game, try webGL

gelisam says ...
Dec 21, 2015 @ 1:04am

I like the idea, but I felt like the randomness of the card had too much of an effect on the game compared to the order in which I choose to play them.

nihilaleph says ...
Dec 21, 2015 @ 1:32am

+ Great interesting concept
+ Audio and visual are nice
- Needs more balancing, winning is much a matter of luck, though strategy is important

Great job!

Eingya says ...
Dec 29, 2015 @ 1:27am

Like the concept, altough I feel that the completability of it is very random.

As a side note, as much as the music is fitting please add volume control for it :p

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