Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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2108 M81 - Part I -

by Kazura - Jam Entry

2108 M81 is an exploration-platform experimental game with a first person view.
What's this planet ? Why this ... strange planet ?
Let's put aside these questions and take the view of a unique, epileptic and colorful planet to find some strange artifacts and environments.
Be warned, these ones give some strange powers and visions. But they may can escape yourself from the planet ...

Theme chosen is : Growing

CONTROLLER:[Gamepad playable]
-ZQSD / WASD : Move
-SPACE Bar : Jump
-Left Mouse Button : Shrink
-Right Mouse Button : Grow up
-Enter : Respawn (if you're lost in the map)


-Kévin Bassard / 3D Graphics
-Valentin Besson @Valpatine / FX
-Galva / 3D Graphics and Music
-Tom Kurcz @Kazura23 / Main Programmation and World Building [UE4]
-Benjamin Lefevre @LefevreBenjaml / Programmation

Downloads and Links




danley says ...
Dec 15, 2015 @ 5:59am

Broken link.

Kazura says ...
Dec 15, 2015 @ 1:34pm

Fixed !

CaptainRed_ says ...
Dec 15, 2015 @ 2:29pm

Great concept and I enjoyed these graphics!

utoxin says ...
Dec 15, 2015 @ 2:36pm

Not bad at all. I ran into several places where I got stuck in the terrain, but given what you were doing, that's not too surprising.

BubsyPoochies says ...
Dec 15, 2015 @ 3:29pm

Really impressed with the graphics, aesthetics and presentation of this one! It ran a bit slow on our computer, but it's a really impressive job considering the little time there was to do it. Congratulations!

Dec 15, 2015 @ 3:33pm

The atmosphere and graphical style of this game are amazing. What I didn't like so much was the excecution of the movement physics and the plattforming feeling.

MintArcade says ...
Dec 15, 2015 @ 3:34pm

Great game you created, people! Nice exploration experience. I guess a little tutorial in the beginning wouldn't hurt overall. 5 stars from me.

crucknuk says ...
Dec 15, 2015 @ 3:36pm

I had some problem playing this game. In the game view, there is an error message concerning lightning effect and the game lags a lot :s I hope you'll put a fix version so I can try it again

exhidor says ...
Dec 15, 2015 @ 3:36pm

an ambitious project, perhaps too ambitious, but it's a great work done.

PlasmaErnst says ...
Dec 15, 2015 @ 3:52pm

Hey! The game is nice looking and sounding. Crazy, flashy colors. Feels like a foreign planet.

Got stuck in the environment a few times and got lost in the end. Guess I needed some kind of guidance/points of interest to get around.

Quite the work you got done in this time, props!

Kazura says ...
Dec 15, 2015 @ 4:14pm

Hi, thanks for all your comments ! They are really useful, I'll publish a post-jam version with improvements soon !

dalbinblue says ...
Dec 15, 2015 @ 4:24pm

This is a really gorgeous game. I love how organic the world looks despite being made mostly of solid colored squares. As others have stated, it's easy to get suck in places in the game (I actually clipped through a wall running while tiny). Also there seems to be a lot of invisible walls in the game.

I know this is part one, so I'm not sure how far this game went. I got to the first big tower and got stuck (i.e. I couldn't figure out how to progress). I could see larger items in the distance, but I couldn't get to them. Is that the end of the game or is there more?

Rob_Haines says ...
Dec 15, 2015 @ 4:25pm

A really interesting landscape, definitely alien-feeling, & the growth/shrink mechanic has lots of potential.

A couple of minor points, in case they're useful:
- I did seem to run into a good number of seemingly invisible walls (things I couldn't jump over when giant despite them not being very big, & arches I couldn't walk under when shrunk despite being the same size as the arches you're supposed to walk under).
- The jump seemed very dependent on both the angle of the surface you're standing on & your movement speed. Sometimes it was difficult to get a satisfying jump forward.

Zeriver says ...
Dec 15, 2015 @ 9:03pm

I liked how colorful this planet is, it's a nice change from usual grey dark enviroment. Gameplay is fun, i like how your abilities allow you to explore so different places. And music sets great mood.

BTW: you might have changed avatar but deep down you still belong to ONI xD

Kazura says ...
Dec 15, 2015 @ 11:17pm

dalbinblue => Thanks for your remarks, the last crystal is in the last tower, I'm thinking to put a "respawn" mecanic to find the good way for the player.

Rob_Haines => Thanks for commenting, it was too hard to try every collisions and movements in a short time, i'm gonna work on it !

Zeriver => Ooohhh you didn't forgot, nice and excellent reference mate ! :D I'm also glad you enjoyed the game

r8berto says ...
Dec 20, 2015 @ 9:18pm

I love this kind of experiences, amazing job!

gmatsura says ...
Dec 20, 2015 @ 9:36pm

I really liked the atmosphere and the strange world. The music was good and I felt like it created an interesting atmosphere. The controls felt a little strange. Sometimes I would speed up dramatically when getting smaller or slow down when increasing in size.

Hot Box Games says ...
Dec 20, 2015 @ 10:02pm

Really nice art style and music is great too
Good job!

gokottastudio says ...
Dec 22, 2015 @ 12:15pm

Nice game! Onlu thing I would say: flashy colors are too flashy in the begginig... i almost ended color blind!

But an awesome experience people, congrats!

Rfdshir says ...
Dec 22, 2015 @ 1:42pm

Wow, the colors is too acid ) I felt my eyes leaked away) Actually, I like the expirience)
As for gameplay - yeah, I get stuck in landscape and textures several times. But, the game have big potential! Good luck Э_Э

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