Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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by SirJavaGaming - Compo Entry

A small but very colorful game.
Collect coins, dont collide with the geometric obstacles and get as much points as you can get!

Left/Right arrow keys

If you have a score greater then 950 points, send me a screenshot ( and you will be mentioned right here!

Hope you like it and thanks to all of you leaving a comment! ;)

Downloads and Links




Bogden says ...
Dec 14, 2015 @ 8:34am

Fun background music!

jcwelgemoed says ...
Dec 14, 2015 @ 9:17am

Cool for doing it in a "real" programming language :)

Tensoplast01 says ...
Dec 14, 2015 @ 9:38am

Nice music in background and nice gameplay, cool :)

goffmog says ...
Dec 14, 2015 @ 10:13am

Lovely little game, the combination of the music and the colours is great, has a nice relaxing quality especially on easy. Full marks for mood!

manabreak says ...
Dec 14, 2015 @ 10:15am

Nice music, reminds me of the old circus game for NES. :)

Blake_Lead says ...
Dec 14, 2015 @ 12:42pm

Great little game. I like the ambiance you made. It's refreshing !

RoseNinja says ...
Dec 16, 2015 @ 3:48am

nice simple, fun well done

thelasthour says ...
Dec 16, 2015 @ 6:27pm

Fun little game. I would recommend making the colliders on the obstacles a bit smaller.

QuexD says ...
Dec 16, 2015 @ 6:29pm

Great Game 8/r8 m8.

I loved it

zenmumbler says ...
Dec 20, 2015 @ 3:44pm

Works fine on my Mac, I've got the Oracle Java 8 JRE/JDK installed, could be that others have the (long deprecated) Java 6 runtime or possible the Oracle v7 JRE.

If the collision detection was a bit less severe it would have felt more fair. Always indent your bounding boxes by a few pixels to allow for perceived near-misses. Funky colour scheme and shapes and a UI to boot. Nicely done.

Dec 20, 2015 @ 3:52pm

Interesting music and fun graphics. In-game instructions could have helped and it would have been nice if it didn't eat my mouse so I could reposition the window, but otherwise good work.

Dec 20, 2015 @ 4:35pm

Cool objects but is confusing that all the obstacles do the same.

Nega Drive says ...
Dec 20, 2015 @ 4:39pm

Nice happy mood to the game, especially with the music. Simple mechanics, but they work fine. Nice use of both themes.

muffty says ...
Dec 20, 2015 @ 5:25pm

Fun having people watching you flaming you skill

Allthebees says ...
Dec 20, 2015 @ 6:05pm

Nice game, like the music and overall upbeat mood. Couldn't quite hit the 950+ mark...

Dec 29, 2015 @ 12:45pm

Nice simple executed game. Would be nice if there was some coin variety though with different values so you would have to make a choice of which one to get.

Stuntddude says ...
Dec 31, 2015 @ 9:48pm

I accidentally opened up 3 copies of the game at because it took about a minute to load and I thought it just wasn't starting. When I closed them all, the audio was still playing, and I had to go find the process in ProcExp and kill it before the audio would stop. Not a fun time.

SirJavaGaming says ...
Dec 31, 2015 @ 10:33pm

@Stuntddude Im sorry to hear. I personally havent experienced this but I can understand what you mean. But I hope You understand that coding a loading screen isnt really worth it on a 48 hour game jam. Hope you liked the game nevertheless. Have a "guten Rutsch" :)

Tselmek says ...
Dec 31, 2015 @ 10:52pm

Fun little game, the randomness of it made some situations impossible to survive but overall pretty cool.

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