NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.
ALSO: Itch.io has an experimental game downloader over here. You may find it useful.
An evil overlord has thrown you in a pit. With two buttons at his disposal, he toys with you, watching you fight in vain for your life.
Increase your score by staying alive and collecting crystals.
The evil overlord mostly just slams on the red button, dropping enemies on you and destroying the pit.
Collecting 5 crystals causes the green button to be pressed, dropping an extra life or repairing some missing floor tiles.
Controls: Arrow keys to move. Space to pick up and throw things.
Main character spritesheet taken from:
http://opengameart.org/content/16x18-character-base-template-collage
Downloads and Links
Ratings
![]() | Coolness | 55% |
#188 | Humor | 3.08 |
#465 | Innovation | 3.18 |
#475 | Mood | 2.96 |
#600 | Audio | 2.32 |
#653 | Overall | 3.04 |
#667 | Fun | 2.89 |
#668 | Graphics | 2.75 |
#768 | Theme | 3.32 |
Comments
An Haxeflixel game!! (I'm using HF for my professional productions). Nice to play, and very fun, the idea to play "in a game" while a human is playing is fun.
Innovative use of the theme that's cool :) The game feels a bit messy, though! Keep it up!
Great naming scheme XD
The two button incorporation was clever. Too bad I had a hard time surviving.
Interesting take on the theme, I enjoyed playing it but the hand seemed to block too much of the screen, causing me to die a lot more than I should have.
Honestly it was really hard for me to tell what the hell was even going on most of the time lol..
The bullets were such a nightmare and the hand coming down blocking the screen was annoying. I appreciate your innovation though, spinning the two button control theme.
Very good use of the two button theme. A bit to difficult. Making the player slower and the bullets slower would help a lot. Well done though sir.
That turned bullet helly quick :)
Could have used some ramping up of the action and an explanation of what the different items are. I die before having time to test them out now hehe. That's what games used to be like though, and this has a nice old school feel to it. Great interpretation of the theme, thanks!
Maybe if less bullet hell it would be more about throwing enemies than hiding in a corner haha nice entry!
I have no clue what was going on. Found best strategy to be just "Cry in the corner until everything is all-right"
Nice game, but it feels kind of not organised especially with that finger appearing every now and then.
What the hell was going on in this game?? I was so confused, then I kind of got the hang of it.
The game could use some balancing, i found it either way easy or way hard to stay alive, depending on where the enemies spawned. The hand coming down and blocking the screen also made it impossible to use the right side of the screen. Graphics are nice, great pixel work. Audio is missing a something, and the sound of the hand pushing the button is a bit grating. Overall, an interesting entry. Well done!
Great game. The big hands coming down were very annoying, but I guess this was on purpose?
10/10 name for the game, found myself saying it out loud while playing because to be honest, I had no idea what was going on. Did not understand the giant hand and the red button, but it seems like it could be fun?
Really difficult and fast paced game. Liked the use of the theme with the hand and the green and red button.
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Clever idea. Bullets come way too fast. Not sure what the green button did.