NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.
ALSO: Itch.io has an experimental game downloader over here. You may find it useful.


Post-Jam update:
http://www.wyattcheng.com/games/ZookeeperDJ/index.html
Theme: 2-Button Controls
Help Z4KM4STER the Zookeeper DJ feed all the animals while breaking some tasty tunes.
GOLD Trophy - 100% on a level
SILVER Trophy - Completed level with less than 100%
Development Blog for this game here:
http://wyattcheng.blogspot.com/2015/12/zookeeper-dj-dec-game-jam-ludum-dare-34.html
Developed in Unity 5.3 with LMMS and Photoshop Elements
Development Jam was streamed at http://www.twitch.tv/candlesan
You can follow me on twitter @candlesan
Post-Jam changes:
-> Added Trophy explanations and trophy hookup
-> Display % complete of each level
-> Added "5-year old mode" which is enabled by hitting cheat key "H"
Downloads and Links
Ratings
![]() | Coolness | 84% |
#8 | Fun | 4.24 |
#13 | Audio | 4.25 |
#26 | Overall | 4.11 |
#131 | Innovation | 3.76 |
#150 | Humor | 3.23 |
#161 | Theme | 4.09 |
#202 | Mood | 3.41 |
#693 | Graphics | 2.69 |
Comments
Wow awesome music game! I watched your stream some and it's awesome to see how it all came out. The art has a lot of charm. The bouncing mechanic is more interesting to play than I thought it would be. And of course my best level was the zombie one! lol!
good fun, this made me laugh while playing, and had pretty good mood.
Great work! I found the game very fun and was also impressed with how well the musical aspect worked.
Super unique! :)
I really like this. It's fun, has a good level of challenge, and sounds nice too. I think it would be nice if the 3 zones you can stand in were marked off in some way, so you had a visual reference for how many spaces you need to move to catch the notes.
Very creative. I was afraid the notes would be repetitive after a while, but it works really well. It's a good idea to change instruments from level to level, and they all fit their environment quite well!
Wow that was really fun! I love the idea of making this classic game into a rhythm game. Also I guess now I know where the protagonist of my game went after it ended^^
Nice music, nice art, simple yet challenging enough gameplay. It's a nice game you got there!
This turned out even better that it looked on your stream. The difficulty curve was perfect - I felt like I was improving very quickly. Even tho the levels were getting harder, my score kept going up. Awesome idea!
Hi everybody - by request I uploaded a post-jam version that adds a hotkey "H" which makes the game easier for kids.
Post-Jam update:
http://www.wyattcheng.com/games/ZookeeperDJ/index.html
Got all 5 gold trophies, BOYEEEE! I love how each level has a distinct feel both visually and aurally. The last level is my favorite of course! ;)
This is really cool, particularly when it dawns on you what is happening, I enjoy the call / response in the music with the panda.
This game is amazing. I love how everything is so perfectly timed.
I could get gold in first and silver in others on the first run and felt pretty proud :P I think the mechanic is really challenging and fun but graphics could be much better. I liked how music worked, though I cannot say I liked the type of music you used. Still great job, keep it up!
The music worked great, nice re-invention of the classic "Pancake".
Really enjoyed your game, and loved how the music was directly integrated into the gameplay.
Exceptionally good interactive music that doesn't break if you miss something. Very nice. Only the bananas were a bit dim.
Looks can be deceiving... That was actually a very well-made rhythm game! I'm pretty damn impressed!
LOVED it - such a unique game, difficulty ramped up too fast for me (poor elephant nearly got nothing! :D), but was fun till VERY frustrating. :) The concept was quite well done, and the music/beats fit so well together.
Very nice game! Lots of fun and cool tunes. The sounds on the monkey level were kinda low-volume compared to the rest :)
You rock, isn't the original idea, but the game-generated-music made it very fun!
Penguin is my favourite level :-)
Amazing use of sounds/music. Very well executed. Visuals are a bit Spartan though.
Very pleasant!
There were old skool handheld Nintendo games before they got into hi-tech that mechanics a lot like this, except the ones I remember used falling items and not a curve bounce.
And it's nice because I am a casual LD gamer, so I liked not getting crushed on level 1! And I'm terrible at most speeds of DDR type games so I could mostly pass this one at least the silver trophy within a few tries though I had to work a bit at the last one.
And really clever music note placing, that had to take work!
You must sign in to comment.
Mini Submission FAQ
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.
If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.
CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.
CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.
Loved it, really impressed with how nicely the beats come together