Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

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Nature Nurture

by Interface - Compo Entry

Tower Defense!
Grow your forest while an increasing number of bulldozers try to take it down. Each tree is controlled by two buttons (hah!):

If you click the "Next Wave in X time" you actually trigger the next wave right there and then. Technically a debug feature that's still there.

* Grow / Work: Grow your tree bigger (upgrade) at a life points cost. Or have it work.
* Defend / Produce: If your tree is working, it can either be defending or producing.

There's three types of trees:
* Tree of Life - produces life points (every other tree consumes this, and you need for growing the tree). Has no defend capability.
* Apple Tree - produces apples, which unfortunately aren't used for anything. However, in defend mode this is your attack tree as it launches apples.
* Spruce - this tree produces wood, which you need to build trees. In defend mode it builds a barrier around itself as a defensive structure.

In case you can't tell - I ran out of time. However, most of the basic mechanics are done.

I will add more platform builds - still trying to get WebGL working :-(

Downloads and Links




WakeOfLuna says ...
Dec 14, 2015 @ 10:05pm

Probably should've read the description on your trees first :) I like Tower Defense games. This was pretty cool too. Some soothing music while your forest gets wiped out.

Tensoplast01 says ...
Dec 14, 2015 @ 10:14pm

Like this challenge you fixed yourself. It's one of the most original type of games that I see there. This is a great game!

stevepctech says ...
Dec 14, 2015 @ 10:57pm

Wow, I really like this! I spent a good hour getting to wave 12, which seemed to bug out a bit (bulldozers spawning off the map with others going in the wrong direction). This has a ton of potential if the balance was adjusted, such as making the apple trees less overpowered when you have a lot of them. Very well done!

2pae says ...
Dec 16, 2015 @ 2:05am

Very nice coding, i apreciate it, its hard for programming.and the idea is cool,i loooove your game

qwetro says ...
Dec 16, 2015 @ 5:06am

Interesting concept, love the music. It could be a big game, you have done well since you've got only 48 hours like everybody else. I would love to play if you build it into something :)

NirabazGAMES says ...
Dec 16, 2015 @ 11:02pm

nice lowpoly concept)

tantumgames says ...
Dec 16, 2015 @ 11:14pm

Nice done!

luysse_l says ...
Dec 20, 2015 @ 5:45pm

simpel but venry nice inovation

Milo says ...
Dec 27, 2015 @ 6:32pm

This was a neat concept, although it was sometimes difficult to see the effect of various actions. I also think there might have been a bug with integer overflow - somehow, I ended up with two bulldozers with 4 billion health on the second wave.

Benjamin says ...
Dec 28, 2015 @ 1:20am

Fore some reason my appletree stop firing sometime. I dont undestand why. It seems that the apple become very small until I cant see them.

StaNov says ...
Jan 3, 2016 @ 8:17pm

The music is really nice :) And building of the trees too. It seems unfinished and unballanced. But I had nice 10 minutes of playing :) Thanks!

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