Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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Black and White

by Tromino - Compo Entry

You control a block through a large room made of darkness. Use the up and down arrow keys to flip gravity and collect enough color blocks to light up the room.

While you collect color blocks, the area you can move in grows. Though, if you touch a wall, the room's size resets.

Once you collect enough color blocks to fill up the whole room, the game ends.

Downloads and Links




Gornova says ...
Dec 13, 2015 @ 5:02pm

nice concept, if you have time my suggestion is to add some combos between colours (3 reds in a row and so on) and add some way to lose, is not possible right now?

Tromino says ...
Dec 13, 2015 @ 8:23pm

Hitting a wall resets your progress. I'd say that's a lose. :P

mukult says ...
Dec 14, 2015 @ 9:20am

Ohh wow!! Awesome concept...

I like how it gets more difficult when you have completely expanded the walls..

thecord says ...
Dec 14, 2015 @ 11:55am

nice concept, but feels like it's lacking a gameover

freddyw9 says ...
Dec 14, 2015 @ 8:05pm

Felt really blinky for me, got hard to look at after a bit. Nice concept though.

publicidadeba says ...
Dec 17, 2015 @ 4:25pm

VVVVVV meets guitar hero. Well done! :D

ripatti says ...
Dec 17, 2015 @ 4:30pm

Nice little game.

sprawl says ...
Dec 19, 2015 @ 3:56pm

Simple concept, but it works well. Not sure if the coloro f the blocks made any difference.

anv says ...
Jan 3, 2016 @ 7:51pm

Simplistic, but well realized.

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