Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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Flappy Invaders

by Miziziziz - Compo Entry

The most obvious theme interpretation. Try and beat the boss.
It takes approx. two minutes to reach the boss. Post compo version is shorter and only takes one minute.
Space to Jump
Right Ctrl to shoot

alternatively lmb and rmb to shoot and jump

Downloads and Links




intXparts says ...
Dec 14, 2015 @ 6:03pm

Awesome game! I liked the artwork so much I constantly died trying to get a better look at it, not paying attention to where the character was.

psychomonster says ...
Dec 14, 2015 @ 9:52pm

Nice flappy clone with its own style. Died trying to coordinate flapping and shooting :D Cool sprites :D

Hot Box Games says ...
Dec 19, 2015 @ 7:40pm

I should have known a game with the word flappy in it would be this type of game! Nicely done, though like the awful original I don't get very far.

Dec 19, 2015 @ 8:16pm

This is game is totally ruthless! :) I mean, Flappy Bird is known for being ruthless, so taking that and adding another layer of complexity to it just makes it insane! I played for about 20 minutes and I don't think I even got close to the boss...! The graphics are super nice, I like that there's no music, and the sound effects really work. Perfect game for two buttons. And I think there's no such thing as an "obvious" interpretation of the theme :)

I recorded while I played and commented a lot more while playing. It's currently being uploaded here:

Pat AfterMoon says ...
Dec 19, 2015 @ 8:46pm

Ha ha Miziziziz, I'm really bad at this type of game.

Nice pixel-art and working game-play.

VascoF says ...
Dec 19, 2015 @ 9:29pm

I made it to the boss and died. It takes quite a while to get there, if it were half that time I would have tried again. Anyway, nice "Flappy" variant, really liked having a boss at the end.

Logicon says ...
Dec 24, 2015 @ 3:18am

I like the robot duck, but do you have him in plaid?

(The plaid stands for... well, you know!}




dx0ne says ...
Dec 28, 2015 @ 4:39pm

Not a fan of flappy games but shooting addition made me play it longest of all flappy games.

Eingya says ...
Dec 29, 2015 @ 1:40am

Simple but smart idea!

Would probably work a bit better by losing the walls and basing it more on shoting stuff.

Still, good work!

gelisam says ...
Dec 30, 2015 @ 3:50am

I could not play the game on OS X, the game exits immediately with no error message.

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