Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

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I don't even know what to call it

by Broivula - Compo Entry

Oh no, you're at some random city. Quickly, build defenses for your house so it won't be destroyed.

But do it fast, for you never know what night brings along.. doesn't bring any women though. I know that. No ladies in this game.

Try to survive and find The One Lever, and maybe, just maybe, pull it.

Use blocks to your advantage. You can shrink or GROW them any way you like.


Done with Unity3D
Background music and some of the sounds created by Audiosauna
Other sfx spliced from various different sources using Audacity

The whole project started with the idea of growing and shrinking blocks.
I basically had no plan throughout the whole project.

10 hours in I thought it would be a cool idea to make a house to defend.
Then I had the idea for a turret.

I never want to open this project again.



It might not work now, since for some reason the page just wont load.
I'm really tired.


PC / Windows

I mean, everything works just fine in the Editor. I can even play with full screen there. But for some reason the .exe full screen is messed up. Doesn't work. The UI doesn't scale properly.

It's a problem I've never had with previous Unity versions (this was my first project with 5), so it probably is some little thing I'm just unaware of.

God dammit I'm tired.

Downloads and Links




Elenesski says ...
Dec 14, 2015 @ 6:18am

Good idea. I was initially not sure what to do but, eventually got it. I think 2-3 more players are needed save the house. Maybe a timer for how long I kept the house healthy could have helped.

Allthebees says ...
Dec 15, 2015 @ 12:53am

The idea is really cool. The instructions are great and I was floundering around for a bit trying to figure out what to do. The audio was good too :)

Geckoo1337 says ...
Jan 2, 2016 @ 5:52am

Interesting concept. It could be improved with a better gameplay. I like the way you manage the blocks. Well done ++

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