Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

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The Rocket Mistake

by ajayajayaj - Jam Entry

This game is really weird and challenging but slightly fun (maybe). I am so happy to finish this, I wasted 13 hours on getting rotations to work and happy I go them to work. It is not the best game in the world, not at all what I thought I'd make, but it's something. I'm very surprised that I finished even with this annoying wastage of time. I was getting to the point close to giving up. Anyways, it is pretty simple. Fly your ship with the left and right arrow keys. Each move one thruster and guide your way to collect certain objects and avoid others. The levels explain. Except, if your confused, the weird swiss flag this is a extra fuel upgrade and is supposed to look something like this ( with a plus.

The reason why it's called "The Rocket Mistake" is because it is supposed to be like a rocket lost a thruster (that's why it's hard to control).
Anyways, thanks for reading this and playing!

Downloads and Links




Aree Vanier says ...
Dec 15, 2015 @ 4:34pm

Level 6 broken! Apart from that great game

ajayajayaj says ...
Dec 15, 2015 @ 9:04pm

@Aree-Vanier Fixed... I used == instead of <=. Stupid mistake...

CaptainRed_ says ...
Dec 15, 2015 @ 10:19pm

Good game. Controls felt strange at first, other than that I loved it!

ajayajayaj says ...
Dec 15, 2015 @ 10:24pm

@CaptainRed It is supposed to make it challenging.

andyman404 says ...
Dec 16, 2015 @ 12:55am

Don't be too hard on yourself. You learned many things in the process of making the game, right? You finished a game in 72 hours after all - that more than half the people who start the jam can say! I'm giving you 5 stars for not giving up.

SuperDisk says ...
Dec 17, 2015 @ 3:50am

Cool game. The wonky controls were, I think, part of the challenge- the music fit as well.

pianoman373 says ...
Dec 18, 2015 @ 7:12am

Really nice considering you only used java and no libraries (I know what that's like.) You should really look into using a physics engine like JBullet though. It would have saved you time on your physics.

Hot Box Games says ...
Dec 20, 2015 @ 4:53pm

Fun little game dude!
Controls were a bit hard to get used to but I got there in the end and it was quite enjoyable!
(Since hard controls are the point, I say you did a good job there!)

ajayajayaj says ...
Dec 22, 2015 @ 5:13am

@pianoman373 I'll look into that!

@Hot Box Games Yay!

Marthog says ...
Dec 22, 2015 @ 10:06pm

Great game. It's definitely fun although the learning curve is a bit to steep. You didn't have the time for many levels, I assume.

acotis says ...
Dec 22, 2015 @ 10:42pm

Controls were unresponsive, especially the small amount of spin per fuel unit. The collision boxes were off, too, and pressing left at the title screen is VERY laggy. I did enjoy the music, though, that was nice :P

ajayajayaj says ...
Dec 22, 2015 @ 11:43pm

@acotis hmm... I didn't notice a lot of lag. I'll look into that.

Dimitri0xFF says ...
Dec 30, 2015 @ 8:53pm

The controls and the tweens are really fun! :)

Nega Drive says ...
Jan 3, 2016 @ 8:00pm

Neat game. The quirky way the ship controls was actually quite interesting. Not bad at all!

anv says ...
Jan 3, 2016 @ 8:10pm

Gets a moment to get used to, but controls actually work well and are main strength of the game. Game over animation is too long after several deaths.

ajayajayaj says ...
Jan 3, 2016 @ 10:35pm

@anv ok thanks.

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