NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.
ALSO: Itch.io has an experimental game downloader over here. You may find it useful.


Ride the bean to lands in the sky, try to collect some gold, avoid birds, thunder clouds and giants.
Instructions:
Left mouse button (or left arrow, A) - lean left, turn left
Right mouse button (or right arrow, D) - lean right, turn right
(have also WebGL build, but don't know how to make it work - shows only blank or gray canvas)
Update: added Unity WebPlayer for non-Chrome users, you can steer now with arrows or A/D
Used:
Unity5.3
Visual Studio Community 2015
Paint.NET
Audacity
Downloads and Links
Ratings
![]() | Coolness | 55% |
#211 | Theme | 4.04 |
#459 | Humor | 2.41 |
#481 | Overall | 3.23 |
#526 | Graphics | 3.00 |
#540 | Innovation | 3.07 |
#644 | Fun | 2.93 |
#660 | Audio | 2.04 |
#672 | Mood | 2.70 |
Comments
What a beautiful and pleasant game. Very serene. :) On Mac here, so switching between click and two-finger-click is even more challenging. An option for a key equivalent would be nice.
Definitely has a nice feel to it! It really captures the "Oh crap, I'm about to crash, and there's nothing I can do about it!" stress, in a really good way.
Mechanics are solid, require some planning and skill. Good entry!
Deceptively fun. On Safari, the fonts didn't load initially, so I wasn't sure how to start the game. (I didn't realize it was a menu, without the labels.) I was never sure whether my bean had to collect coins, or my guy. And sometimes it seemed to hit my guy even though he should have been clear. Fun mechanic, trickier than it looks, maybe just needs a bit of smoothing up the concept into solid implementation. Throw in some background music and it could be a nice relaxing game, especially on mobile.
Nailed the Themes. Controls are fun, it's almost like drifting with a car.
Not a bad game. Damn, that beanstalk is hard to control...
Nice little game! I really like the graphics and the mechanics are pretty smooth. I would've liked to see something like a score to see how height i was able to get at each round :)
i like that you tied in both themese but think the controls could of been a little tighter. with the principle of the game being dodging and collecting things it was actually quite difficult to do accurately with the turning arcs it had. a little faster with a little more rotation and i think it would of offered a much smoother control scheme and made it more fun to play
Hit detection's a bit off for the coins, but other than that a fun game. It's got the right feel for riding a giant bean-stalk!
Btw, I was able to fix my WebGL build by re-importing the problem sprites, not sure if that'll work for you.
It's adorable! I especially love the way the vine and leaves grow. The simple backgrounds fit nicely too. The enemies make the game just hard enough though I think it would be cool if it increased speed over time. A+ on theme since you did both!
Pretty solid game. Well done.
With some background music and some more sound effects for hitting different obstacles you could improve the mood of the game.
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its like a two button version of grow home. i mean that as a compliment. nice use of themes