Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

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by Prophet Steve - Jam Entry

Super rough game in just about every department, but playable to the end. And it's pretty short.

The game is a platformer where you can only control yourself by rocket jumping and a slight boost in the air.

Downloads and Links




x92rwzb says ...
Dec 14, 2015 @ 10:40pm

This game is overall pretty good and fun. I like the way I can make the character go up without jumping.

Blake_Lead says ...
Dec 14, 2015 @ 10:41pm

You did a nice challenging game, cool gameplay !

newbeings says ...
Dec 15, 2015 @ 7:18pm

Very cool mechanic - well executed and nice level design, however I gave up before the end because because of difficulty. Would be nice on a touch screen - a bit frustrating with mouse. Overall great job! Seems worth developing more.

Dec 15, 2015 @ 7:45pm

Quite enjoyable, but the difficulty spikes pretty quick. Was never quite sure when the right time to boost was.

modenv says ...
Dec 15, 2015 @ 8:07pm

Very solid game play!

I think the levels needs to be easier to let the player faster learn the new game mechanic. I think one interesting approach in the level design would be to use none lethal obstacles. Less spikes and more wind or ice or other stuffs that interfere the players path but don't lead to a restart.

Prophet Steve says ...
Dec 15, 2015 @ 8:41pm

You are definitely right. I really rushed through the difficulty curve as I only took like an hour to actually put out levels.

Didn't think about non lethal obstacles, but that definitely seems like a very good idea.

logon13 says ...
Dec 16, 2015 @ 11:06am

Good game. Some sound effects would be great

monetai says ...
Dec 16, 2015 @ 6:02pm

Really good way to use two buttons controllers, i really like it

CatOnMars says ...
Dec 17, 2015 @ 2:58pm

Reminds me of QUAKE lol. Nice concepts and quite fun!

Geck0 says ...
Dec 21, 2015 @ 9:34pm

Good game! Maybe some music and sounds would be better !

LeReveur says ...
Dec 23, 2015 @ 8:05pm

Interesting concept, not so bad execution, definitely needs some practice to master. Rough, yeah, certainly. But yet a good game. :)

Afendar says ...
Dec 26, 2015 @ 2:53pm

Good idea ! i like it but with sounds it would be better :). Good work !

rodobodolfo says ...
Dec 26, 2015 @ 6:03pm

this gasme is awesome, really challeging and fun!

pixzleone says ...
Dec 27, 2015 @ 3:53pm

Cool idea, and well executed. Good job!

Dietrich Epp says ...
Dec 31, 2015 @ 8:46pm

The link title is incorrect: This is not "WebGL", it is Unity Player, which is different. For this reason it won't run on my browser.

PowerSpark says ...
Dec 31, 2015 @ 8:46pm

Frustrating but fun concept. It seems like it could be fun with walking.

kanatohodets says ...
Dec 31, 2015 @ 8:49pm

Well done! Agree with previous reviewers that sound would have been a big plus, and sure, the art is a sketch, but I was engaged enough to finish the challenging final level, and had some frustrating fun trying over and over :)

Great job giving the player an increasing sense of mastery; the platformer polish (movement, physics) were sufficiently good that I never felt that I died unfairly. On the same note, good level design: the final level was hard but obviously possible to complete, so I stuck with it, even after dying on that dang last little bump right before the door.

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