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Molly wants to defend her flower's farm.
Her plants will help her to fight the monsters that attack the farm.
Hit the monsters, and make your flowers grow to help you fighting.
How long can you survive ?
Made by Agram, Grelin, Krute, Poupounette, Shakam
for Ludum Dare 34, theme : Growing
Have a good play !
Downloads and Links
Ratings
#12 | Graphics(Jam) | 4.75 |
#45 | Audio(Jam) | 4.10 |
#174 | Overall(Jam) | 3.72 |
#233 | Humor(Jam) | 3.24 |
#283 | Mood(Jam) | 3.51 |
#375 | Theme(Jam) | 3.82 |
#581 | Fun(Jam) | 3.08 |
#814 | Innovation(Jam) | 2.67 |
#1427 | Coolness | 48% |
Comments
the art is amazing, and I'm fan of this type of game so, great all around!
Amazing art and music! I enjoyed playing it too. With some work I could see this being a popular clicker/idle game.
mm tbh i was a lot more intrigued before i found out this was a cookie clicker game heh. The pixel art is still very cute and well done though - kudos for getting it all done in 3 days
Art and music are very well done, amazing work in the time we had. Great entry :)
I really like the artworks ! However, the game seems to loop after the first havervest (I've never had a boss after my first harvest, and the counter didn't move), wich is a kind of sad :(
The art is really impressive! Not a massive fan of clicker-style games, but I enjoyed this one anyway! :)
Really great incremental game. I liked how the music changed on the boss fights.
That's actually a somewhat unique prestige mechanic for an incremental game, the fact that you need to harvest in order to have a different/better set of crops.
I don´t understand it at all. I just can hit stuff and grow nothing.
Nice graphics!
But why the enemies are not fighting back?
Also the font in the intro doesn't suit the pictures IMHO (too pixelated)
Amazing art and sound! The game is fun and fits the them pretty well. Great job!
Polished entry, with excellent graphics sound and design. Well don't.
The game is really nice and was going to be the new cookie clicker for me, but then i experienced a few bugs that unfortunately destroyed the game for me:
- (this is not really a bug) there is a point in the game (around wave 70), where you get so much seeds that it is a no-brainer and you dont have to do anything but click on up, so maybe the endgame could be rebalanced a bit
- during the endgame the numbers start to bug, e.g. if you level the mushroom you have to pay 291million then 729 million and then outta nowhere like 10 and then there is a point at which you have so much seeds (there is written 1.5aa or something) and you lose all abnd from this point on the number is always de- an increasing between 20 and 100 seeds whilst there are numbers like 111231421 written on the side where you get the seeds
So all in all it would be very nice, if you had a look at the endgame to make this game (which was very funny to play) worthy to be one of the games for my daily routine, because i really like its concept and it reminds me of clicking bad or cookie clicker just in better (without the bugs please).
I hope you could understand something and want to gratulate you to this remarkable game.
I have to add something:
I don't know whether this is intended, but i think it's not.
I can youse all seed places from the beginning on, no matter if they are field or just grass, they are usable for me.
Very nice! Impressive graphics for that small amount of time.
Great clicker game! Beautiful graphics and nice music! I really enjoy this kind of game and I hope you improve this one!
Great Job!
High production values! But a bit unbalanced: I think the more expensive flowers aren't really worth their extra cost.
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Nice entry! Love this art, remind me the best pc-engine games. good job workmates!