NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.
ALSO: Itch.io has an experimental game downloader over here. You may find it useful.
Center for Interplanetary Pest Control
use the 'Left' and 'Right' keys to select your preferred TeslaCoil
and save the planet from the ever-growing, all consuming megaworms.
code, gfx and music by Robber
wish i had more time..hope you like it, please leave a comment.
Downloads and Links
Ratings
![]() | Coolness | 57% |
#106 | Innovation(Jam) | 3.79 |
#123 | Graphics(Jam) | 4.21 |
#212 | Audio(Jam) | 3.56 |
#225 | Theme(Jam) | 4.00 |
#258 | Mood(Jam) | 3.55 |
#325 | Overall(Jam) | 3.52 |
#547 | Fun(Jam) | 3.12 |
#585 | Humor(Jam) | 2.54 |
Comments
Very nice! A bit slow at first but the style and theme is lovely :D
nice clean game ! i didnt like the audio (too mmuch repetive for me) but the overall is nice !
Wow the graphics hit you and you go woah that's cool! Music carries the mood, it wasn't quite clear what was happening but got it in the end. Well done great job!
Great setting & use of theme! Love it! You've done good job with this game ;)
I love the art style and the interpretation of the theme, but the game is note very fun at the beginning.. Good Job!!
Nice look and cool concept but gameplay falls rather flat mainly because you wait most of the time. Also it seems you could just randomly cycle through all the towers while powersurge is active to shoot all the towers and destroy worms wherever you could.
Well done! I saw you submit this on Alvaro_as's stream and decided to give it a go! The graphics were awesome, the music EXISTED, which isn't common in these games. I thought the worms themselves were particularly cool.
This game has one of the most solid and original presentations I've seen so far. Obviously, I'm talking from personal preference.
I think a couple of tweaks on the visual side - making the UI tighter, things a bit more clear and getting rid of the text - would go a long way to make this game even more awesome. This is one of my personal favorites so far, even if it is pretty simple, I can see a lot of promise in it!
Great music. Loved the idea. Would like to see some depth added
Very good looking game! Loved the audio and visuals, and it was cool to see the coils get built as the game progressed. Eventually found an easy win in cycling through each coil as it fired, but it was still entertaining to see everything that was going on.
Very great game the music was quite amazing! But it seems like the worms are having more fun.
Took a while to understand the mechanic. UI definitelly needs work, as it's too "divided".
Love the immediacy of the planet/health systems.
I loved the aesthetic and style you've locked down. The planet and core were really pretty to look at. Loved the subtle effects like the core glowing. Watching the worms carve their trail into the planet was really fun. I was really impressed with the music, you captured a retro sci-fi feel which worked perfectly.
I really enjoyed the game. Very fascinating stuff. I can see that a lot of great work was put into this. Great job!
Neat looking and unique game. Would probably be more fun without the two button theme so you could add a few more gameplay elements! Looks very polished for only a few days work though.
Dude, that soundtrack! Totally loving it. Can we get a OST download?
This is one of the good Unity games in LD and they are rather rare!
It was a bit too random in the beginning (lost about 1/4 of celestial stability before one work even came close to one of my coils), but still fun!
Great game, love the music and how the mega worms slowly destroy the planet.
That was great fun, although spamming left or right could kill all the worms pretty quickly :P
Awesome soundtrack too!
Graphics, audio and mood are all superb. But the gameplay is a bit on the slow side. Still enjoyed saving the planet though.
Love the voxel graphics, great presentation overall. Wish there was a bit more player agency in the gameplay. There's not a lot you can do before more tesla coils are built. Not bad though!
You did a good work on those voxels! Congrats!
It took a while to notice the game is not selection based but time based.
The music matches that Science Fiction feeling
i did not realize you can switch coils until the end. very nice entry all around.
Great voxel artstyle, and audio. But gameplay is really strange. Good luck ^_^
Cool game. Took me a while to realize the tesla coil would only fire every so often, and the initial wait threw me off a bit. Pretty simple once I got it. Really like the graphical presentation. Nice job.
The concept and the execution are great! I like the giants badass worms :) Maybe the game is a little too slow but I enjoyed it! good job!
That was really enjoyable! Great music, lovely graphics. It felt a bit like cheating to quickly cycle through stations when the laser was discharging, but it worked!
I like the graphics and all these worms but not the game-play. It's too slow and without enough control.
The audio could have helped the game-play, it miss me a sound to inform me about the charge, a sound for the shoot and a sound when hit worms.
Nice game. Cool graphics and I really liked the intro. I think you could improve on the gameplay. Its a bit dull. Anyway, congrats!
This game was a lot of fun! Not too hard, maybe you should add upgrades or something like that to make the gameplay a bit more fast-paced, although I understand the difficulty with keeping it under 2 buttons. Post-ludum dare updates dont need to, if you're thinking about continuing work on this!! :) Great graphics and music too!
Good game. Took a few to really get the hang of zapping the worms but once I got it down it was not too hard. Great work.
Definitely nice overall entry here! I think the two button controls hold this idea back though. Was hard to deal with the worms when they were moving in between the tesla coils and there was nothing I could do about it.
Definitely neat idea and presentation was really good.
Way cool voxel graphics at start, the rest is also pretty polished.
Neat game! I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/lBXur6KZCzs
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Super polished game, but the gameplay is kinda slow.